Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2239963880564838212 251 Zeldest the Caller (level 6, 0/41 HPs) Began as a Barachi Summoner on Dec 9, 2024. Slain by a crocodile (7 damage) ... in a sewer. The game lasted 00:07:32 (967 turns). Zeldest the Caller (Barachi Summoner) Turns: 967, Time: 00:07:32 Health: 0/41 AC: 9 Str: 10 XL: 6 Next: 13% Magic: 11/12 EV: 11 Int: 17 God: Gold: 72 SH: 0 Dex: 12 Spells: 9/13 levels left rFire . . . c - +1 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: under a protective aura, unable to hop, invisible, inugami summoned, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 72 gold pieces. Inventory: Hand Weapons c - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) Talismans f - a serpent talisman Scrolls e - a scroll of acquirement {unknown} Potions h - a potion of ambrosia {unknown} i - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting * Level 7.5 Summonings + Level 0.3 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Canine Familiar Summ 29% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 58% N/A 1% 2 Summon Lightning Spire Summ/Air 16% 3d4 30% 4 Summon Blazeheart Golem Fire/Summ 16% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17042 Sewer (1/1) Zot: 5829 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Your bat hits the crocodile but does no damage. The crocodile barely misses your bat. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Your bat hits the crocodile but does no damage. The crocodile bites your bat. The crocodile drags your bat backwards! Your bat dies! Your bat's corpse disappears in a puff of smoke! You hit the crocodile but do no damage. Your weapon exudes an aura of protection. The crocodile is heavily wounded. The crocodile barely misses you. Your inugami closely misses the crocodile. You completely miss the crocodile. The crocodile is heavily wounded. The crocodile misses you. Your inugami hits the crocodile but does no damage. You hit the crocodile. The crocodile is heavily wounded. The crocodile barely misses you. Your inugami closely misses the crocodile. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile misses you. Your inugami hits the crocodile! You hit the crocodile but do no damage. The crocodile is almost dead. Your inugami closely misses the crocodile. The crocodile bites you. The crocodile drags you backwards! Floosh! You hit the crocodile but do no damage. The crocodile is almost dead. The crocodile closely misses you. You barely miss the crocodile. The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Your inugami barely misses the crocodile. The crocodile bites you! You die... ####### #≈~~..## #### #≈l≈~.####..###### #@h≈≈~.~~..~..~~~~ #...≈≈≈≈≈~≈≈≈≈≈≈≈~ #.################ #.##..........†~~~ #..#..~########.~~ #†...~~# ##.~ ######## ### You could see a crocodile (unable to see you, ally target) and a friendly inugami (summoned). Vanquished Creatures A dart slug (D:3) A ball python (D:2) An endoplasm (D:1) 2 goblins (D:1) A kobold (D:2) 3 rats 9 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) 2 adders (D:2) A river rat (Sewer) 2 dart slugs 3 ribbon worms (D:3) 2 ball pythons (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (Sewer) 5 bats 5 frilled lizards 6 goblins 2 kobolds (D:1) 6 rats 39 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeldest the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Reached skill level 5 in Summonings 134 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 419 | D:1 | Found a faded altar of an unknown god. 531 | D:1 | Reached XP level 3. HP: 22/24 MP: 4/7 538 | D:1 | Learned a level 3 spell: Call Canine Familiar 647 | D:2 | Noticed Sigmund 657 | D:2 | Killed Sigmund 658 | D:2 | Reached skill level 7 in Summonings 658 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/9 658 | D:2 | Reached XP level 5. HP: 35/35 MP: 4/10 776 | D:3 | Reached XP level 6. HP: 40/41 MP: 6/11 790 | D:3 | Found a glowing drain. 817 | Sewer | Entered a sewer 967 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, dreamdust_ecumenical_altar_statues, minivault_23, minmay_tromino_mix6 D:2: minmay_alternating_diamond, layout_basic, uniq_sigmund D:3: layout_rooms, mainiacjoe_overflow_cross_hatched, fedhas_altar_3, cheibrodos_sewer_entry_drain, kennysheep_cluttered_room Sewer: sewer_sea Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Summonings | 5 7 | 7.5 Spellcasting | 3 4 | 4.0 Dodging | | 2.1 Stealth | | 1.7 Air Magic | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 31 || 39 Cast: Summon Small Mamm | 24 | 16 || 40 Call Canine Famil | 2 | 8 || 10 Ability: Hop | | 2 || 2 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Stab: Sleeping | 3 | 2 || 5 Armour: Robe | 16 | 11 || 27 Dodge: Dodged | 14 | 13 || 27