Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 3708451137698198843 33 Zeldest the Conjurer (level 3, -5/26 HPs) Began as an Armataur Conjurer on May 9, 2025. Slain by Duvessa ... wielding a +0 short sword (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:27 (301 turns). Zeldest the Conjurer (Armataur Conjurer) Turns: 301, Time: 00:02:28 Health: -5/26 AC: 4 Str: 12 XL: 3 Next: 12% Magic: 6/6 EV: 8 Int: 20 God: Gold: 86 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . e - +1 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (barding unavailable) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: quill-form A: quills, large, deformed body, tough skin 3, armoured tail 2, rollpage 1, antennae 1, ephemeral shield a: Begin Untransformation You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons e - a +1 mace (weapon) Armour a - a +0 robe (worn) Magical Staves c - a staff of earth Jewellery g - a ring of willpower (worn) Scrolls d - a scroll of enchant weapon Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.0 Conjurations + Level 1.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23697 Temple: D:4-7 Altars: Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) You have a pair of small antennae on your head. A shield forms around you when casting spells or using Invocations. (SH +7) Message History A hobgoblin comes into view. Unknown command. Unknown command. Unknown command. You see here an adder corpse. Dowan gestures at Duvessa while chanting. Duvessa seems to speed up. Duvessa hits you with a +0 short sword. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword. Duvessa closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (fast, 84% to hit) You focus your ray upon Duvessa. The searing ray hits Duvessa! Duvessa is lightly wounded. The searing ray hits Dowan! Dowan is moderately wounded. (Press Numpad 5 to maintain the ray.) Duvessa hits you with a +0 short sword. Dowan gestures wildly while chanting. Dowan blinks! The searing ray hits Duvessa! Duvessa is moderately wounded. Duvessa hits you with a +0 short sword. x2 The searing ray hits Duvessa. Duvessa is heavily wounded. Duvessa hits you with a +0 short sword. Without enough magic to sustain it, your Searing Ray dissipates. Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Okay, then. Magic courses through your body. Duvessa hits you with a +0 short sword! You die... ######## .# #. ###......#.#.#. #.###......#.#..... #.#.'........#...# #.#.#........#.#.# # #.#.#............#.# #.#.#..........#.#.# # #.#.#######........####. #.<....@e........###.... ###.#############.#..... #.# ##.....#.... #.# #......#.... #.# ##.....#†... #.# #......#{## #.# #.....###e. #.# ##.###.# .. #.# ##.....#.. You could see Duvessa (fast). Vanquished Creatures 2 adders (D:4) A dart slug (D:4) A ribbon worm (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:2) 2 kobolds 4 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeldest the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 139 | D:2 | Reached XP level 2. HP: 20/20 MP: 3/5 230 | D:4 | Reached skill level 1 in Translocations 247 | D:4 | Learned a level 2 spell: Searing Ray 276 | D:4 | Noticed Duvessa 277 | D:4 | Noticed Dowan 279 | D:4 | Reached skill level 4 in Conjurations 279 | D:4 | Reached XP level 3. HP: 26/26 MP: 1/6 280 | D:4 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 280 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 280 | D:4 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 280 | D:4 | Lost mutation: You are weak. (Str -2) [potion of mutation] 301 | D:4 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_ring, minmay_close_crescents D:2: layout_basic D:3: layout_loops_cross, minmay_misc_feat_more_columns D:4: nicolae_BIG_FREAKIN_CUBE, layout_basic, enter_ossuary_1, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Translocations | 1 | 1.4 Conjurations | 4 | 4.0 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 8 Mace || 5 Tailslap || 3 Cast: Magic Dart || 24 Searing Ray || 1 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 11 Form: Quill || 1