Seeded DCSS version 0.28-a0-1080-g05a166d0ed (webtiles) character file. Game seed: 114418 (custom seed) 11 ZenithNebula the Magician (level 2, -1/21 HPs) Began as a Djinni Summoner on Dec 9, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:41 (235 turns). ZenithNebula the Magician (Djinni Summoner) Turns: 235, Time: 00:04:42 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 spear rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Missiles b - 18 bolts Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 0.2 Unarmed Combat + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 14% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 12% 3 d - Summon Guardian Gole Hex/Summ 14% N/A 12% 3 e - Summon Lightning Spi Summ/Air 14% N/A 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your rat bites the jackal but does no damage. The jackal misses your rat. The jackal bites your rat but does no damage. Your rat misses the jackal. The jackal closely misses your rat. You see here a rat corpse. A jackal is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * You swap places. Your rat closely misses the jackal. The jackal bites your rat. Your rat barely misses the jackal. The jackal closely misses your rat. Your rat misses the jackal. A jackal is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * Your bat barely misses the jackal. The jackal barely misses you. Your bat closely misses the jackal. The jackal closely misses you. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. Your bat closely misses the jackal. The jackal closely misses you. Your bat barely misses the jackal. Your bat barely misses the jackal. The jackal misses you. There is a stone staircase leading down here. The jackal closely misses you. You fly downwards. There is a stone staircase leading up here. The jackal closely misses you. The jackal barely misses you. You fly upwards. Your bat disappears in a puff of smoke! There is a stone staircase leading down here. The jackal barely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your quokka closely misses the jackal. The jackal bites you. You die... ####.# ..#.# #.#.# ##.#.###### #......... #..#.#..# #.@#.#..########### #.rh..>............ #..#..#.####.###### #.......# #.# #.##..### #.# #####..######.# #...........#.# #.###..####.#.# #..# ..# You could see a jackal (ally target) and a friendly quokka (summoned). Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 jackals (D:1) A frilled lizard (D:1) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZenithNebula the Djinni Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 122 | D:1 | Found a faded altar of an unknown god. 139 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 235 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_curves, eino_curves_01, eino_curves_01 D:2: layout_loops_corners Action || total -------------------------++------- Melee: Spear || 9 Unarmed || 5 Cast: Summon Small Mamm || 15 Stab: Distracted || 1 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 235 | 150 | 85 | 0 | 0 | 2 | 117.5 | Dungeon | 235 | 150 | 85 | 0 | 0 | 2 | 117.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 233 daAuts D:2: 1 daAuts