Seeded DCSS version 0.28-a0-1080-g05a166d0ed (webtiles) character file. Game seed: 11441891 (custom seed) 4 ZenithNebula the Magician (level 1, 0/15 HPs) Began as a Djinni Summoner on Dec 9, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:24 (120 turns). ZenithNebula the Magician (Djinni Summoner) Turns: 120, Time: 00:02:24 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) Missiles d - 5 stones Armour a - a +0 robe (worn) b - a +0 ring mail Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 0.4 Unarmed Combat + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 13% N/A 7% 2 c - Call Canine Familiar Summ 13% N/A 14% 3 d - Summon Guardian Gole Hex/Summ 13% N/A 14% 3 e - Summon Lightning Spi Summ/Air 13% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The goblin misses you. You hit the goblin. The goblin is severely wounded. Your bat hits the goblin. The goblin dies! Things that are here: a +0 club; a goblin corpse c - a +0 club (weapon) There is an open door here. There is an open door here. You reach down and open the door. A jackal comes into view. There is an open door here. A bat and 2 jackals come into view. The jackal bites your bat. Your bat barely misses the jackal. There is an open door here. Your bat hits the jackal but does no damage. The jackal closely misses you. Your bat disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your bat hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. Your bat barely misses the jackal. Your bat closely misses the jackal. The jackal misses you. The jackal completely misses you. You closely miss the jackal. Your bat closely misses the jackal. The jackal bites you but does no damage. Your bat closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. Your bat closely misses the jackal. The jackal bites you. You die... ...# #..'...#.# #... ####...#.# h.##..##+## ###''#.# h........##..##....# #................# ##.....##..##....# #..##'### #####.# #..#.h.####...#.# #. #.@b#..#...#.# .b #.>.'..')..#.# .. #...#..#...#.# ### #...#..#...#.## ##.#####..#####..# ..............##.# ####.###..###.##.# #...##.#..# #.#.##...## You could see a jackal (ally target) and a friendly bat (summoned). Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZenithNebula the Djinni Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 120 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, chequers_ecumenical_altar_island, minmay_close_crescents Action || total -------------------------++------- Melee: Unarmed || 5 Club || 4 Cast: Summon Small Mamm || 6 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 62 | 58 | 0 | 15 | 1 | 120.0 | Dungeon | 120 | 62 | 58 | 0 | 15 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts