Dungeon Crawl Stone Soup version 0.27-a0-1123-g2f9bb313c0 (webtiles) character file. Game seed: 2737573638349695290 72 Zenkrye the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on May 3, 2021. Slain by a jackal (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:24 (2239 turns). Zenkrye the Conjurer (Demigod Conjurer) Turns: 2239, Time: 00:04:24 Health: -1/26 AC: 3 Str: 12 XL: 3 Next: 82% Magic: 0/10 EV: 12 Int: 20 God: Gold: 92 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . e - +1 short sword (vamp) rCold . . . Faith . (no shield) rNeg + . . Spirit . k - +0 robe {rN+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . i - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons c - a +0 hunting sling {@w2} e - a +1 vampiric short sword (weapon) Missiles d - 13 sling bullets h - 20 bolts Armour a - a +0 robe i - a +0 pair of gloves (worn) k - a +0 robe of positive energy (worn) l - a +0 scale mail Scrolls b - 4 scrolls of identify {unknown} g - 2 scrolls of teleportation {unknown} j - a scroll of magic mapping {unknown} Potions f - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The jackal closely misses you. The white imp gestures at you. The puff of frost hits you! The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (78% to hit) The searing ray misses the white imp. (Press . to maintain the ray.) The jackal misses you. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the white imp. The white imp is severely wounded. The jackal bites you but does no damage. The white imp closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the white imp. The jackal misses you. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. * * * LOW HITPOINT WARNING * * * You hit the white imp. You kill the white imp! The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You feel better. You kill the jackal! You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... ### .$ #.# #... # #.###..... ##8## #.....#.. 8...8## ##......# .....######...###.... ....._#.......# ..# .....##..#h#### # 8...8###.#@# ##8# #..†# ##### ##..#####.. ##...###......... #...........###.# .#.#...###.## .# ##...##..#.# #..#.......# #.#####.#### You could see a jackal. Vanquished Creatures An adder (D:2) A white imp (D:3) 2 dart slugs 2 bats 5 endoplasms 4 giant cockroaches 6 goblins 2 hobgoblins 6 jackals (D:3) 4 quokkas 4 ball pythons 2 kobolds 8 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zenkrye the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 411 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 414 | D:1 | Learned a level 2 spell: Searing Ray 694 | D:1 | Reached skill level 4 in Conjurations 1496 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 2234 | D:3 | HP: 1/26 [white imp (3)] 2239 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: layout_rooms, basic_altar, nrook_campfire D:3: layout_rooms, nicolae_overflow_hidden_temple, ebering_ecumenical_altar_petrified Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.9 Conjurations | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Short sword || 16 Cast: Magic Dart || 74 Searing Ray || 4 Armor: Robe || 4 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2240 | 2200 | 40 | 50 | 1904 | 3 | 746.7 | Dungeon | 2240 | 2200 | 40 | 50 | 1904 | 3 | 746.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1300 daAuts D:2: 806 daAuts D:3: 133 daAuts