Dungeon Sprint DCSS version 0.26-a0-1060-g086102a3f0 (webtiles) character file. Game seed: 7567183004134996688 0 ZeroWinrate the Fighter (level 1, -7/26 HPs) Began as a Gnoll Wanderer on Dec 13, 2020. Was an Initiate of Gozag. Killed from afar by an air elemental (10 damage) ... with a tornado ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:18 (116 turns). ZeroWinrate the Fighter (Gnoll Wanderer) Turns: 116, Time: 00:02:18 Health: -7/26 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gozag Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire + . . SeeInvis . I - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: gold aura, flying (expiring) A: distributed training, fangs 1, strong nose a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +2 mace E - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). G - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. H - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. I - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. J - the +8 storm bow {elec, penet} (You found it in the Dungeon) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Missiles L - 1000 arrows Armour d - a +0 robe (worn) F - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. M - a +3 buckler N - a +3 kite shield O - a +3 tower shield P - a +5 crystal plate armour Q - +5 fire dragon scales R - +5 gold dragon scales S - +5 ice dragon scales Jewellery x - an uncursed ring of flight y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength Wands c - a wand of random effects (15) (quivered) u - a wand of disintegration (7) v - a wand of iceblast (7) w - a wand of acid (4) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions b - 2 potions of brilliance e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of might Miscellaneous K - a lightning rod (3/4) Skills: + Level 8.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 2.3 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Apportation Tloc #..... 22% 1 Your spell library contained the following spells: Spells Type Power Failure Level Teleport Other Tloc #....... 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The air elemental is heavily damaged. The bolt of acid hits the earth elemental! The earth elemental is splashed with acid. The earth elemental seems to be corroded for longer. The earth elemental is heavily damaged. You are engulfed in raging winds. * * * LOW HITPOINT WARNING * * * The air elemental misses you. The air elemental barely misses you. x2 Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, p - earth elemental The bolt of acid misses the air elemental. The bolt of acid hits the earth elemental! The earth elemental is splashed with acid. The earth elemental seems to be corroded for longer. You destroy the earth elemental! You are engulfed in raging winds. You die... Your body crumbles into a pile of gold. ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.§§§§▓ ▓§§§§§▓ ▓§§§§§▓ ▓§§E@§▓ ▓§§§§§▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see an air elemental (corroded). Vanquished Creatures An earth elemental (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ZeroWinrate the Gnoll Wanderer began the quest for the Orb. 0 | D | ZeroWinrate set off with the following items: a +2 mace, a | wand of random effects (15), a +0 robe, a potion of curing, | a potion of heal wounds, a potion of haste, 2 potions of | magic, a potion of berserk rage, a scroll of blinking; and | the following spell memorised: Apportation; and the | following spells available to memorise: Teleport Other 0 | D | Reached XP level 1. HP: 26/26 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {*Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 1 | D | Found the +0 sword of Power 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 102 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 111 | D | Entered arena 2. 111 | D | Noticed an earth elemental 111 | D | Noticed an air elemental 111 | D | Found a transporter. 116 | D | Killed an earth elemental 116 | D | Killed from afar by an air elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Evoke: Wand || 3 Lightning rod || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 115 | 0 | 0 | 0 | 1 | 115.0 | Dungeon | 115 | 115 | 0 | 0 | 0 | 1 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 115 daAuts