Dungeon Crawl Stone Soup version 0.33-a0-275-gf2f3612d91 (webtiles) character file. Game seed: 7718404647894886230 171 Zigmound the Apothecary (level 5, -7/35 HPs) Began as a Coglin Alchemist on Oct 24, 2024. Splashed by a jelly's acid (9 damage) ... in a sewer. The game lasted 00:16:07 (3404 turns). Zigmound the Apothecary (Coglin Alchemist) Turns: 3404, Time: 00:16:07 Health: -7/35 AC: -2 Str: 8 XL: 5 Next: 51% Magic: 7/7 EV: 11 Int: 16 God: Gold: 105 SH: 0 Dex: 15 Spells: 3/7 levels left rFire . . . m - +2 short sword (venom) {Seojun} rCold . . . k - +0 short sword {Genichi} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: corroded, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 105 gold pieces. Inventory: Hand Weapons f - a +0 short sword {Tihomir} (You took it off a kobold on level 1 of the Dungeon) g - a +0 club {Latda} (You took it off a goblin on level 1 of the Dungeon) k - a +0 short sword (offhand) {Genichi} (You took it off a kobold on level 1 of the Dungeon) m - a +2 short sword of venom (weapon) {Seojun} (You took it off a kobold on level 1 of the Dungeon) r - a +0 whip (You took it off a kobold on level 2 of the Dungeon) Missiles e - 22 stones i - 3 boomerangs (quivered) q - 5 poisoned darts Armour a - a +0 robe (worn) o - a +0 leather armour (You found it on level 1 of the Dungeon) Magical Staves p - a staff of death {rN+} (You found it on level 2 of the Dungeon) t - a staff of conjuration (You found it on level 2 of the Dungeon) Scrolls h - 3 scrolls of teleportation {@r3, !d} j - a scroll of identify {unknown} s - a scroll of brand weapon {unknown} u - a scroll of revelation {unknown} Potions b - 2 potions of magic c - a potion of heal wounds {unknown} l - a potion of enlightenment {unknown} n - a potion of attraction {unknown} v - a potion of mutation {unknown} w - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 2.0 Conjurations + Level 1.3 Air Magic + Level 5.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 b - Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 8% 2 Lesser Beckoning Tloc 2% N/A 32% 2 Inner Flame Hex/Fire 1% N/A 54% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 54% 3 Teleport Other Tloc 1% N/A 54% 3 Olgreb's Toxic Radiance Alch 20% N/A 19% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Irradiate Conj/Alch 7% 3d14 75% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The adder hisses angrily. The adder bites you but does no damage. The sting misses the adder. The adder bites you. The sting misses the adder. The adder bites you. The adder bites you but does no damage. The sting hits the adder. The adder is poisoned. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder is moderately wounded. You feel very sick. The adder barely misses you. The adder bites you but does no damage. You hit the adder with your +2 short sword of venom. The adder is severely wounded. You miss the adder with your +0 short sword. You feel sick. The adder bites you. You closely miss the adder with your +2 short sword of venom. The adder is almost dead. You barely miss the adder with your +0 short sword. You feel sick. You kill the adder! You start resting. You feel sick. x3 Your magical contamination has completely faded away. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. The ball python hisses angrily. An endoplasm comes into view. The ball python bites you. The ball python closely misses you. You hit the ball python with your +2 short sword of venom. The ball python is heavily wounded. You hit the ball python with your +0 short sword. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python with your +2 short sword of venom. You kill the ball python! You start resting. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. A jelly comes into view. The jelly quivers. You throw a boomerang. The boomerang barely misses the jelly. You throw a boomerang. The boomerang completely misses the jelly. You throw a boomerang. The boomerang hits the jelly but does no damage. A dart slug comes into view. You hit the jelly with your +2 short sword of venom. The jelly is poisoned. The acid corrodes you! Your graspers burn! The jelly is moderately wounded. You hit the jelly with your +0 short sword. Your graspers burn! The jelly hits you. The acid corrodes you! You are splashed with acid! Unknown command. You barely miss the jelly with your +0 short sword. The jelly is heavily wounded. You hit the jelly but do no damage. Your graspers burn! The jelly misses you. You barely miss the jelly with your +0 short sword. The jelly is heavily wounded. You hit the jelly but do no damage. Your graspers burn! The jelly closely misses you. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly misses you. You feel better. The jelly completely misses you. Unknown command. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ~~~# ~.~~~#~~~# ~~## #.~~##~~# ~~# #~.~#~†## ~~# #w~#.†~# ### #~~##~.# # #~~#~~# # #~~#~~# # #~J#~.# ## #~@#.~# .# #~~#~†# .# #..#~~# .# ##~~#~~# ~# #~~##~~# .### ##~~#~.~# ##~### ##~~~#~†## †.~~~#######~~~##~~# ~~~~~...~~~~~.~#~~~# You could see a jelly (poisoned) and a dart slug. Vanquished Creatures 6 adders (D:2 D:3 Sewer) 8 dart slugs (Sewer) 2 orcs (D:3) 6 ball pythons (D:1 D:2 Sewer) 8 endoplasms (D:1 D:2 Sewer) 7 giant cockroaches (D:2 D:3 Sewer) 5 goblins (D:1 D:3) 8 hobgoblins (D:1 D:2 D:3) 11 jackals (D:1 D:2) 3 quokkas (D:1 D:3) 9 bats (D:1 D:2) 6 frilled lizards (D:2 Sewer) 8 kobolds (D:1 D:2 D:3) 5 rats (D:1 D:3) 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigmound the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 360 | D:1 | Reached skill level 4 in Alchemy 378 | D:1 | HP: 9/19 [kobold/+0 short sword (2)] 707 | D:1 | Reached XP level 3. HP: 15/24 MP: 5/5 1589 | D:2 | Learned a level 3 spell: Mephitic Cloud 1684 | D:2 | Reached skill level 5 in Alchemy 2078 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/6 2081 | D:2 | Zigmound: !lg * particleface race=Co class=Al won -log 2081 | D:2 | beem: No keyword 'particleface' 2081 | D:2 | Zigmound: !lg particleface race=Co class=Al won -log 2081 | D:2 | beem: 1. particleface, XL27 CoAl, T:72283: | https://cbro.berotato.org/morgue/particleface/morgue-partic | leface-20240929-140843.txt 2081 | D:2 | Zigmound: !lg flugkiller race=Co class=Al won -log 2081 | D:2 | beem: 1. Flugkiller, XL25 CoAl, T:46359: | https://crawl.xtahua.com/crawl/morgue/Flugkiller/morgue-Flu | gkiller-20240924-163917.txt 2145 | D:2 | Reached skill level 1 in Conjurations 2659 | D:3 | Found a glowing drain. 2663 | Sewer | Entered a sewer 2734 | Sewer | Reached XP level 5. HP: 35/35 MP: 5/7 3099 | Sewer | Reached skill level 2 in Conjurations 3099 | Sewer | Reached skill level 1 in Air Magic 3286 | Sewer | HP: 17/35 [poisoned by an adder] 3291 | Sewer | HP: 13/35 [poisoned by an adder] 3400 | Sewer | HP: 16/35 [acid (5)] 3402 | Sewer | HP: 4/35 [acid (4)] 3404 | Sewer | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_cross, nrook_uturn, item_on_display_a D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_03 D:3: layout_loops_cross, grunt_temple_overflow_gold_and_silver, gup_sewer_entry_bowl, corexii_shack Sewer: sewer_frog_island_02 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 4 5 | 5.8 Conjurations | 1 2 | 2.0 Air Magic | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 81 | 67 || 148 Club | 13 | || 13 Unarmed | 1 | || 1 Throw: Boomerang | | 3 || 3 Cast: Sting | 59 | 53 || 112 Mephitic Cloud | | 1 || 1 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Stab: Confused | | 1 || 1 Armour: Robe | 60 | 29 || 89 Dodge: Dodged | 52 | 19 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3499 | 3407 | 92 | 745 | 1462 | 4 | 874.8 | Dungeon | 2672 | 2580 | 92 | 342 | 1462 | 3 | 890.7 | Sewer | 826 | 826 | 0 | 403 | 0 | 1 | 826.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1315 daAuts D:2: 1146 daAuts Sewer: 826 daAuts D:3: 210 daAuts Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_cross, nrook_uturn, item_on_display_a D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_03 D:3: layout_loops_cross, grunt_temple_overflow_gold_and_silver, gup_sewer_entry_bowl, corexii_shack Sewer: sewer_frog_island_02 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3499 | 3407 | 92 | 745 | 1462 | 4 | 874.8 | Dungeon | 2672 | 2580 | 92 | 342 | 1462 | 3 | 890.7 | Sewer | 826 | 826 | 0 | 403 | 0 | 1 | 826.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1315 daAuts D:2: 1146 daAuts Sewer: 826 daAuts D:3: 210 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 61.2 Dungeon | 68.1 | 68.9 | N/A | 0.0 | 54.3 | 44.3 Sewer | 31.9 | 31.1 | N/A | 100.0 | 45.7 | 112.0 +-------+-------+-------+-------+-------+----------------------