Dungeon Crawl Stone Soup version 0.29-a0-483-g69413ace17 (webtiles) character file. Game seed: 11676717212323773731 371 ZoeForever1 the Vexing (level 7, -2/48 HPs) Began as a Human Arcane Marksman on May 25, 2022. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:13:22 (6819 turns). ZoeForever1 the Vexing (Human Arcane Marksman) Turns: 6819, Time: 00:13:23 Health: -2/48 AC: 6 Str: 7 (10) XL: 7 Next: 2% Magic: 5/11 EV: 12 Int: 16 (18) God: Gold: 165 SH: 0 Dex: 18 (19) Spells: 3/11 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... t - +2 pair of boots Stlth ++........ (no amulet) HPRegen 0.16/turn k - +6 ring of dexterity MPRegen 0.12/turn (no ring) @: brilliant, portalling projectiles, very slightly contaminated A: clever 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) q - the +5 mace "Tiolefir" {freeze, *Rage rPois rF+++ Will-} (You took it off an orc on level 3 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It renders you almost immune to fire. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It decreases your willpower. Missiles f - a throwing net Armour b - a +1 robe (worn) r - a +1 ring mail of fire resistance t - a +2 pair of boots (worn) Jewellery k - a +6 ring of dexterity (left hand) Scrolls c - 3 scrolls of vulnerability e - a scroll of identify {unknown} i - 2 scrolls of noise j - a scroll of amnesia {unknown} n - a scroll of blinking {unknown} p - a scroll of fog {unknown} u - a scroll of brand weapon {unknown} Potions g - a potion of degeneration m - 3 potions of lignification Skills: - Level 1.4 Fighting + Level 3.5 Crossbows - Level 2.2 Dodging + Level 2.7 Spellcasting * Level 5.0 Hexes + Level 2.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 100% N/A 2% 1 b - Portal Projectile Hex/Tloc 40% N/A 13% 3 c - Cause Fear Hex 13% N/A 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d4 19% 1 Inner Flame Hex/Fire 15% N/A 21% 3 Frozen Ramparts Ice 6% 1d2 50% 3 Hailstorm Conj/Ice 3% 3d3 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Annotations: D:2 Sigmund D:4 1 runed translucent door, spaghetti's ghost, weakling GnDe Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +2) Message History You feel sick. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. You start resting. A water moccasin is nearby! A water moccasin is nearby! You are too injured to fight recklessly! Casting: Cause Fear (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Portal Projectile. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Portal Projectile (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin teleporting projectiles to their destination. Shoot: a) +0 hand crossbow Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (heavily wounded, 50% to hit) You magically shoot a bolt. The bolt hits the water moccasin. The water moccasin is severely wounded. Shoot: a) +0 hand crossbow Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 50% to hit) You magically shoot a bolt. The bolt hits the water moccasin. The water moccasin is almost dead. The water moccasin misses you. Shoot: a) +0 hand crossbow Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 50% to hit) You magically shoot a bolt. The bolt hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You die... ..........# #.....# ...#......###....## ...##.........##.# ....#.........##[# .........#....##.# ........#.....##.# .........#.....#.# ........###...#S.# #.###..## ##..#.@# #.# ### #..##.# ### #..##.# # ##.#### ### You could see a water moccasin. Vanquished Creatures A hound (D:4) 2 iguanas 4 orc wizards A gnoll (D:4) 8 adders A dart slug (D:4) 10 orcs 8 ball pythons 8 bats 5 endoplasms 3 giant cockroaches 4 goblins 8 hobgoblins 8 jackals (D:1) 4 kobolds A quokka (D:1) 2 frilled lizards 6 rats (D:1) 84 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:4) 2 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZoeForever1 the Human Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 299 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 614 | D:1 | Found a faded altar of an unknown god. 634 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/5 678 | D:1 | Learned a level 3 spell: Portal Projectile 1187 | D:2 | Noticed Sigmund 2240 | D:3 | Reached XP level 4. HP: 30/32 MP: 4/6 3264 | D:3 | Reached skill level 1 in Translocations 3264 | D:3 | Reached XP level 5. HP: 35/37 MP: 7/7 3338 | D:3 | Reached skill level 4 in Hexes 3688 | D:3 | Identified the +5 mace "Tiolefir" {freeze, *Rage rPois | rF+++ Will-} 4662 | D:4 | Reached XP level 6. HP: 34/43 MP: 9/9 5255 | D:4 | Found a white marble altar of Elyvilon. 5445 | D:4 | HP: 1/64 [gnoll/+0 flail (5)] 6221 | D:4 | Found a runed translucent door. 6222 | D:4 | Noticed spaghetti's ghost (weakling GnDe) 6457 | D:5 | Entered Level 5 of the Dungeon 6473 | D:4 | Reached skill level 5 in Hexes 6473 | D:4 | Reached XP level 7. HP: 16/48 MP: 9/11 6774 | D:4 | Learned a level 4 spell: Cause Fear 6789 | D:5 | Noticed a water moccasin 6799 | D:4 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 6800 | D:4 | HP: 2/48 [poisoned by a water moccasin] 6819 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_ring, fountainhead, uniq_sigmund D:3: layout_loops_ring, hex_tiny D:4: layout_layer_cave, mainiacjoe_overflow_surrounded_room, ebering_ghost_reflecting_pool D:5: layout_basic, temple_pool_b Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 | 2.2 Hexes | 4 5 | 5.0 Spellcasting | 2 | 2.7 Crossbows | 3 | 3.5 Fighting | | 1.4 Dodging | | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand crossbow | 1 | 1 | || 2 Mace | | 8 | || 8 Fire: Hand crossbow | 136 | 191 | 12 || 339 Cast: Slow | 4 | 23 | || 27 Portal Projectile | | 5 | 2 || 7 Cause Fear | | | 1 || 1 Use: Scroll | 1 | 3 | 3 || 7 Potion | | 5 | 3 || 8 Armor: Robe | 13 | 31 | 1 || 45 Skin | | 1 | || 1 Dodge: Dodged | 83 | 55 | 6 || 144 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6953 | 6796 | 157 | 2886 | 2913 | 5 | 1390.6 | Dungeon | 6953 | 6796 | 157 | 2886 | 2913 | 5 | 1390.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2197 daAuts D:4: 2189 daAuts D:1: 2066 daAuts D:2: 481 daAuts D:5: 19 daAuts