Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 8085949868429016776 8 ZoeForever1 the Gusty (level 2, 0/26 HPs) Began as an Ogre Air Elementalist on Nov 23, 2022. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (628 turns). ZoeForever1 the Gusty (Ogre Air Elementalist) Turns: 628, Time: 00:00:40 Health: 0/26 AC: 3 Str: 11 XL: 2 Next: 8% Magic: 1/5 EV: 9 Int: 16 God: Gold: 26 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} e - a potion of haste {unknown} Skills: + Level 0.6 Fighting + Level 1.9 Dodging - Level 1.4 Stealth + Level 2.4 Spellcasting + Level 0.8 Conjurations * Level 3.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 8% 3-4/arc 14% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. The adder bites you but does no damage. You miss the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is moderately wounded. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. x2 You miss the adder. The adder is moderately wounded. The adder bites you. You die... ##......## ... #........###.## ............... ...........#.## ..........## ..........# ..........# .........## .....[.@..# .......S..# (.........# ......