Dungeon Crawl Stone Soup version 0.27-a0-1084-g78b3836a5f (webtiles) character file. Game seed: 11363445972575993511 6 Zonian the Vexing (level 1, -3/17 HPs) Began as a Gnoll Arcane Marksman on Apr 26, 2021. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (334 turns). Zonian the Vexing (Gnoll Arcane Marksman) Turns: 334, Time: 00:00:32 Health: -3/17 AC: 2 Str: 9 XL: 1 Next: 90% Magic: 3/4 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 12 sling bullets (quivered ammo) Armour e - a +0 robe (worn) Skills: + Level 2.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 4.4 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 15% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 14% N/A 4% 2 Inner Flame Hex/Fire 8% N/A 24% 3 Portal Projectile Hex/Tloc 16% N/A 24% 3 Cause Fear Hex 7% N/A 28% 4 Leda's Liquefaction Hex/Erth 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The sling bullet closely misses the goblin. The sling bullet barely misses the gnoll. A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the gnoll! The gnoll is heavily wounded. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is moderately wounded. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is moderately wounded. The jackal bites you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to affect: 68%) The jackal is outlined in light. The gnoll hits you from afar with a +0 spear! You die... ########## ####### .........# #.....# ÷....###.# #.###.# .##...##.# #.# #@# .#.....#.###.###h# .##............#g# .........###.#.#g# ####.##### #.#.#.# #.# #.# #.# #+# #.. ..# ###.### ∆ #( You could see a gnoll, a jackal (corona) and a goblin. Vanquished Creatures 2 ball pythons (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zonian the Gnoll Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 2 | D:1 | Noticed a dwarf 2 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed a demonspawn 4 | D:1 | Noticed a barachi 6 | D:1 | Noticed a formicid 6 | D:1 | Noticed a merfolk 8 | D:1 | Noticed a vampire 8 | D:1 | Noticed a felid 10 | D:1 | Noticed a centaur 10 | D:1 | Noticed a palentonga 12 | D:1 | Noticed an octopode 12 | D:1 | Noticed a minotaur 14 | D:1 | Noticed a human 14 | D:1 | Noticed a demigod 16 | D:1 | Noticed a draconian 16 | D:1 | Noticed a gargoyle 18 | D:1 | Noticed an elf 18 | D:1 | Noticed a tengu 22 | D:1 | Noticed a naga 24 | D:1 | Noticed a troll 24 | D:1 | Noticed an ogre 26 | D:1 | Noticed a spriggan 26 | D:1 | Noticed a ghoul 334 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners Action || total -------------------------++------- Fire: Hunting sling || 15 Cast: Corona || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 333 | 333 | 0 | 200 | 98 | 1 | 333.0 | Dungeon | 333 | 333 | 0 | 200 | 98 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 333 daAuts