Dungeon Crawl Stone Soup version 0.27-a0-1193-g8631133539 (webtiles) character file. Game seed: 15312692492977438579 89 Zonian the Conjurer (level 4, -2/31 HPs) Began as a Merfolk Conjurer on May 26, 2021. Was a Believer of Uskayaw. Slain by Terence ... wielding a +0 mace of venom (6 damage) ... on level 3 of the Dungeon. The game lasted 00:07:13 (5712 turns). Zonian the Conjurer (Merfolk Conjurer) Turns: 5712, Time: 00:07:14 Health: -2/31 AC: 3 Str: 4 (7) XL: 4 Next: 55% Magic: 2/7 EV: 11 Int: 16 (18) God: Uskayaw [**....] Gold: 104 SH: 0 Dex: 11 (12) Spells: 2/7 levels left rFire . . . SeeInvis . k - +1 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . m - +0 leather armour {rPois} rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: flying A: (nimble swimmer 2), mertail a: Renounce Religion, Stomp, Line Pass You were on level 3 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons b - a +0 dagger i - a +3 hunting sling k - a +1 dagger of protection (weapon) Missiles j - 82 stones Armour a - a +0 robe e - a +0 leather armour m - a +0 leather armour of poison resistance (worn) Jewellery g - an amulet of faith Scrolls c - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} l - a scroll of amnesia {unknown} Potions n - a potion of curing {unknown} Skills: + Level 0.8 Fighting + Level 2.0 Short Blades - Level 0.1 Armour + Level 3.6 Dodging + Level 2.4 Stealth - Level 0.4 Unarmed Combat + Level 2.3 Spellcasting + Level 3.6 Conjurations + Level 0.2 Hexes + Level 0.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 9% 1 b - Searing Ray Conj 26% 3d4 12% 2 c - Ensorcelled Hibernat Hex/Ice 6% N/A 43% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 2% N/A 32% 1 Dazzling Flash Conj/Hex 16% N/A 43% 3 Confusing Touch Hex 2% N/A 67% 3 Tukima's Dance Hex 2% N/A 67% 3 Fulminant Prism Conj/Hex 4% 3d6 85% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence hits you with a +0 mace of venom. Unknown command. You hit Terence but do no damage. Terence is lightly wounded. You feel sick. Terence closely misses you. Unknown command. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace of venom and wearing a +0 ring mail (lightly wounded, 79% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) You feel sick. Terence hits you but does no damage. The searing ray misses Terence. You feel sick. Terence hits you with a +0 mace of venom. Unknown command. The searing ray hits Terence. Terence is heavily wounded. You feel sick. Terence hits you but does no damage. Unknown command. The searing ray hits Terence. Terence is severely wounded. You finish channeling your searing ray. You feel sick. Terence hits you with a +0 mace of venom. * * * LOW HITPOINT WARNING * * * You can now pass through a line of other dancers. Unknown command. Okay, then. It was a potion of flight. You feel very buoyant. You fly up into the air. You feel sick. You are no longer poisoned. Terence misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Terence hits you with a +0 mace of venom. You die... ## .. ## .## . .. # # #.. .# ... #.#.#####.#....# ........@@...... #####.#.#.#.#.##.# ...#.....#.# #...#...#.# # #...###.#.# ##.#.##.......#.# ..................... .....##.#######...... ####.####.############# You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) 4 dart slugs 7 ball pythons 5 bats 4 endoplasms 2 giant cockroaches 10 goblins 7 hobgoblins (D:2) 4 jackals (D:1) 6 kobolds (D:2) 2 quokkas 5 frilled lizards 4 rats (D:1) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zonian the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 412 | D:1 | Found a faded altar of an unknown god. 477 | D:1 | Reached XP level 2. HP: 10/19 MP: 3/5 1933 | D:1 | Reached XP level 3. HP: 22/24 MP: 4/6 1936 | D:1 | Learned a level 2 spell: Searing Ray 3284 | D:1 | Became a worshipper of Uskayaw the Reveller 3284 | D:1 | Reached * piety under Uskayaw 3672 | D:2 | Reached skill level 1 in Short Blades 4121 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/7 4132 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 5218 | D:2 | Reached ** piety under Uskayaw 5691 | D:3 | Noticed Terence 5712 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: cheibrodos_greedy_goblins, layout_basic D:3: layout_basic, grunt_dithmenos_smoke_and_mirrors, lemuel_round_altar, uniq_terence, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.6 Short Blades | 1 2 | 2.0 Fighting | | 0.8 Armour | | 0.1 Stealth | | 2.4 Unarmed Combat | | 0.4 Spellcasting | | 2.3 Conjurations | | 3.6 Hexes | | 0.2 Ice Magic | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Dagger | 122 | 57 || 179 Fire: Hunting sling | | 1 || 1 Cast: Magic Dart | 66 | 19 || 85 Searing Ray | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armor: Robe | 19 | || 19 Leather armour | 11 | 11 || 22 Dodge: Dodged | 100 | 33 || 133 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5702 | 5571 | 131 | 2599 | 2329 | 3 | 1900.7 | Dungeon | 5702 | 5571 | 131 | 2599 | 2329 | 3 | 1900.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3280 daAuts D:2: 2305 daAuts D:3: 117 daAuts