Dungeon Crawl Stone Soup version 0.27-a0-1579-g97d2440184 (webtiles) character file. Game seed: 9343814613606765582 28 Zonian the Conjurer (level 3, 0/16 HPs) Began as a Vine Stalker Conjurer on July 17, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:34 (1712 turns). Zonian the Conjurer (Vine Stalker Conjurer) Turns: 1712, Time: 00:01:34 Health: 0/16 AC: 2 Str: 9 XL: 3 Next: 12% Magic: 2/7 EV: 12 Int: 18 God: Gold: 132 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . e - +1 dagger (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -10), attractive A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons e - a +1 dagger of freezing (weapon) Missiles c - 26 sling bullets Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of enchant armour {unknown} Skills: + Level 1.5 Dodging + Level 2.9 Stealth + Level 2.5 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. An adder comes into view. An adder is nearby! Unknown command. The adder hisses angrily. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You bite the adder, but do no damage. You feel sick. The adder bites you. You hit the adder. The adder seems to slow down. You freeze the adder. You bite the adder, but do no damage. The adder is moderately wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! Unknown command. You barely miss the adder. Your bite misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Unknown command. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, slow, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. You die... ## #...#####...### # ..8.......8...# #### #...#####...#.# ...+ ##.##...##.##.# #### #.#...##.###.# # #........†...# ## ##.########### .# #.# .# #+#### #@# .# #.##.## #S# .# #.#.#.###.# .#######..###.##.# .........## ##.#.# ..###.....###.##.# ..# #.#....#.###.# #.###.##.##......# ......##.######### You could see an adder (slow). Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 endoplasms 2 goblins (D:1) 4 hobgoblins A quokka (D:2) 2 ball pythons (D:1) A bat (D:2) 3 frilled lizards 4 kobolds 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zonian the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 201 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 316 | D:1 | Found a faded altar of an unknown god. 1280 | D:2 | Found a runed translucent door. 1281 | D:2 | Noticed Crazy Yiuf 1406 | D:2 | Reached XP level 3. HP: 3/16 MP: 0/7 1699 | D:2 | Learned a level 2 spell: Searing Ray 1712 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_rooms, ebering_ecumenical_altar_petrified D:2: layout_loops_corners, minmay_misc_feat_tower, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Unarmed || 4 Bite || 7 Dagger || 26 Cast: Magic Dart || 37 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1711 | 1674 | 37 | 407 | 1105 | 2 | 855.5 | Dungeon | 1711 | 1674 | 37 | 407 | 1105 | 2 | 855.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 831 daAuts