Dungeon Crawl Stone Soup version 0.27-a0-1590-g15f69828bf (webtiles) character file. Game seed: 9548718690724656505 38 Zonian the Conjurer (level 3, 0/16 HPs) Began as a Vine Stalker Conjurer on July 18, 2021. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1531 turns). Zonian the Conjurer (Vine Stalker Conjurer) Turns: 1531, Time: 00:01:31 Health: 0/16 AC: 2 Str: 9 XL: 3 Next: 43% Magic: 0/7 EV: 12 Int: 18 God: Gold: 46 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . b - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -9) A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons b - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions d - a potion of magic {unknown} e - a potion of attraction {unknown} Skills: + Level 0.2 Short Blades + Level 1.6 Dodging + Level 2.7 Stealth + Level 0.4 Unarmed Combat + Level 2.6 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is an open door here. An adder comes into view. Unknown command. The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hit the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. You die... ##.....# ### #....♣.## ..# #.♣♣♣♣..## ##.# #..♣.....# ##..# ##.P♣..... ########...####........ ..............'........ ###.....####........ #@##.## ##....... #S#### ##.....# ###.##### ##...## ........# ##+## #.# #<# #.# #.###.########.# #.#.........##.### #.......###.#..... ###.#)#.# #......# You could see an adder. Vanquished Creatures 3 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:2) 5 goblins A hobgoblin (D:1) 6 jackals (D:1) 2 frilled lizards (D:1) 5 kobolds 4 rats 33 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zonian the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 403 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 406 | D:1 | Learned a level 2 spell: Searing Ray 969 | D:1 | Reached XP level 3. HP: 16/16 MP: 2/7 1531 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, minmay_split_cup_small D:2: minmay_spotlight, layout_loops_corners, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_straight_5, infiniplex_forest_lined_2, infiniplex_forest_straight_5, infiniplex_forest_clump_small, infiniplex_forest_pool, infiniplex_forest_3_way, infiniplex_forest_clump_tiny, dreamdust_ecumenical_altar_hidden_monk_grotto, basic_altar, kennysheep_generic_room_4 Action || total -------------------------++------- Melee: Unarmed || 11 Bite || 5 Dagger || 15 Cast: Magic Dart || 50 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1530 | 1506 | 24 | 553 | 787 | 2 | 765.0 | Dungeon | 1530 | 1506 | 24 | 553 | 787 | 2 | 765.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1336 daAuts D:2: 193 daAuts