Dungeon Crawl Stone Soup version 0.27-a0-1595-g0b823d0a13 (webtiles) character file. Game seed: 16136342527973589667 2 Zonian the Conjurer (level 1, 0/9 HPs) Began as a Vine Stalker Conjurer on July 21, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (82 turns). Zonian the Conjurer (Vine Stalker Conjurer) Turns: 82, Time: 00:00:10 Health: 0/9 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Unknown command. A jackal comes into view. A jackal is nearby! Unknown command. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a bark! x2 The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! You are too depleted to draw on your mana recklessly! Unknown command. A jackal comes into view. x2 A jackal is nearby! A jackal is nearby! Unknown command. A jackal is nearby! You barely miss the jackal. The jackal bites you. x2 You completely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your bite misses the jackal. The jackal closely misses you. Unknown command. You hit the jackal but do no damage. A jackal comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barks! You barely miss the jackal. You hear a bark! The jackal bites you. You die... ##............ #.#.............# #.##...#........# #......#........### ###.......>....... #####............# ................# #######.#####..>#### #.##......@h.# #....####h##.# #.#### #....###### ### #.........# #..#...##... #..#.#...... .........#... ##......h.# #. #......... You could see 2 jackals. Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zonian the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 82 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms, serial_shops, nicolae_shop_waterfront, hellmonk_ecumenical_altar_dog_temple Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 5 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 61 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 61 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 82 daAuts