Dungeon Crawl Stone Soup version 0.29-a0-1052-g6990b1bffc (webtiles) character file. Game seed: 5676141140256294457 2 Zonian the Chiller (level 1, -1/9 HPs) Began as a Vine Stalker Ice Elementalist on Aug 17, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (103 turns). Zonian the Chiller (Vine Stalker Ice Elementalist) Turns: 103, Time: 00:00:15 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of might {unknown} Skills: + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Unknown command. HP restored. You now have 12 gold pieces. Found a stone staircase leading down. A jackal comes into view. Unknown command. A jackal comes into view. An endoplasm and a jackal come into view. The jackal barks! The jackal moves out of view. A jackal comes into view. The jackal barks! x3 The endoplasm quivers. You miss the jackal. You bite the jackal, but do no damage. The jackal closely misses you. You freeze the jackal. The jackal is almost dead. The jackal completely misses you. The endoplasm hits you. The jackal closely misses you. You freeze the jackal! You kill the jackal! The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! Unknown command. You hit the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is heavily wounded. The jackal barely misses you. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The endoplasm freezes you. You are frozen. You die... ....# ....# #.. #..## #.# ...# #.# ...# #.# ..## #h# .## #h# ## #h# ######@##### #.# #......J...# #.# #.###..###.# ##.###.# #.## #...##.# #.# ###...##.###.####.## ####...............>... ............##......... .###........##.#####.## You could see an endoplasm and 3 jackals. Vanquished Creatures A jackal (D:1) A ball python (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zonian the Vine Stalker Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 103 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 8 Bite || 4 Cast: Freeze || 3 Armor: Robe || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 72 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 72 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts