Dungeon Crawl Stone Soup version 0.30-a0-374-g95c0257040 (webtiles) character file. Game seed: 8911271222502016334 28 Zonian the Magician (level 3, -1/25 HPs) Began as a Djinni Ice Elementalist on Nov 25, 2022. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (545 turns). Zonian the Magician (Djinni Ice Elementalist) Turns: 545, Time: 00:01:49 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 30% Gold: 78 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . g - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of summoning {unknown} e - a scroll of immolation {unknown} i - a scroll of identify {unknown} Potions c - a potion of degeneration {unknown} d - a potion of haste {unknown} h - a potion of lignification {unknown} j - a potion of ambrosia {unknown} Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 c - Ozocubu's Armour Ice 15% N/A 11% 3 d - Summon Ice Beast Ice/Summ 15% N/A 34% 4 e - Beastly Appendage Tmut 30% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the endoplasm but do no damage. The endoplasm closely misses you. You freeze the bat. The bat is moderately wounded. The bat barely misses you. The endoplasm hits you but does no damage. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The endoplasm freezes you. You are frozen. You feel a terrible chill! The bat closely misses you. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the bat. The bat is moderately wounded. The bat barely misses you. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - bat Aim: an endoplasm You freeze the endoplasm. The endoplasm is moderately wounded. * * * LOW HITPOINT WARNING * * * The bat misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Okay, then. You hit the endoplasm. The endoplasm is heavily wounded. The bat misses you. The endoplasm hits you. You die... .....### #.....# #.....# #..# ........# ##.## .......# #(..# #.†####......# #...## ##...##......# #....##. ##..........###....... #................##.. ### ##..@b..##...#....#.. †.######## #.#.J#........##.##. #........#####.#.....#........##. #####.............#####....#..##. # #............#####.....#.†##. ## #...................##.....#. .# ##.#######.......######....... .###..# #.......# #....... .##..## #.......# #.#..... You could see an endoplasm and a bat. Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 10 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zonian the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Zonian set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Found a faded altar of an unknown god. 126 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 380 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 380 | D:1 | Learned a level 1 spell: Beastly Appendage 545 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_rooms, hellmonk_ecumenical_altar_lost_god Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 4 Dagger || 23 Headbutt || 4 Cast: Freeze || 34 Beastly Appendage || 2 Armor: Robe || 17 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 544 | 544 | 0 | 37 | 315 | 1 | 544.0 | Dungeon | 544 | 544 | 0 | 37 | 315 | 1 | 544.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 544 daAuts