Dungeon Crawl Stone Soup version 0.30-a0-469-g84de5afbc5 (webtiles) character file. Game seed: 14058897985915943040 4603 Zonian the Covert (level 10, -5/44 HPs) Began as a Vine Stalker Conjurer on Dec 19, 2022. Was a Believer of Ashenzari. Shot with a sling bullet by a spriggan (10 damage) ... in a bailey. The game lasted 00:32:45 (11795 turns). Zonian the Covert (Vine Stalker Conjurer) Turns: 11795, Time: 00:32:46 Health: -5/44 AC: 4 Str: 9 XL: 10 Next: 42% Magic: 0/24 EV: 13 Int: 22 God: Ashenzari [**....] Gold: 317 SH: 0 Dex: 14 Spells: 17/27 levels left rFire . . . SeeInvis + C - +2 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe of Ashenzari's Comet {Comp, Melee} (curse) rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves "Vision of Ashenzari" {Melee, Self} (curse) Will +.... (no boots) Stlth ++++...... r - amulet of the Unyielding Gaze {RegenMP, Range, Bglg} (curse) HPRegen 1.07/turn p - ring "Mantic Ordeal" {rPois, Elem, Alch} (curse) MPRegen 0.59/turn y - +1 ring of protection @: no status effects A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Shatter the Chains You were in a bailey. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Bailey. You collected 459 gold pieces. You spent 142 gold pieces at shops. Inventory: Hand Weapons f - a +0 hand axe n - a +0 trident o - a +3 war axe t - a +0 rapier w - a +3 halberd C - a +2 short sword of speed (weapon) Missiles h - 19 poisoned darts q - 3 silver boomerangs Armour a - the cursed +0 robe of Ashenzari's Comet (worn) {Comp, Melee} It has a curse which improves the following skills: Companions: Summonings and Necromancy. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. b - +0 swamp dragon scales c - the cursed +0 pair of gloves "Vision of Ashenzari" (worn) {Melee, Self} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Introspection: Fighting and Spellcasting. s - a +1 ring mail of fire resistance F - a +0 pair of gloves Jewellery l - an amulet of faith p - the cursed ring "Mantic Ordeal" (left hand) {rPois, Elem, Alch} (You found it on level 4 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Alchemy: Poison Magic and Transmutations. r - the cursed amulet of the Unyielding Gaze (around neck) {RegenMP, Range, Bglg} (You found it on level 4 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Beguiling: Conjurations, Hexes and Translocations. y - a +1 ring of protection (right hand) Wands D - a wand of flame (2) Scrolls x - 3 scrolls of magic mapping B - a scroll of poison E - a scroll of teleportation Potions d - a potion of flight e - a potion of curing i - 2 potions of brilliance j - 2 potions of attraction k - 5 potions of mutation m - 2 potions of cancellation u - 2 potions of ambrosia A - a potion of might G - a potion of lignification Skills: - Level 3.6 Dodging - Level 9.4 Stealth + Level 8.0(9.2) Spellcasting + Level 8.7(10.0) Conjurations + Level 6.4(7.6) Hexes You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 98% N/A 1% 3 d - Fulminant Prism Conj/Hex 24% 3d12 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 22% N/A 2% 4 Summon Guardian Golem Hex/Summ 27% N/A 4% 3 Summon Small Mammal Summ 40% N/A 6% 1 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 9% 4 Sticky Flame Conj/Fire 32% 2d5 9% 4 Leda's Liquefaction Hex/Erth 13% N/A 13% 4 Call Canine Familiar Summ 10% N/A 19% 3 Ignite Poison Fire/Tmut/Pois 10% N/A 19% 3 Lee's Rapid Deconstruct Erth 5% 3d6* 86% 5 Statue Form Tmut/Erth 6% N/A 100% 6 Dragon Form Tmut 5% N/A 100% 7 Ignition Fire 5% 3d4 100% 8 Dragon's Call Summ 5% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Bailey (1/1) Lair: D:8-11 Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin Shops: D:3 * D:5 [= D:8 ( Annotations: D:4 Sigmund D:5 2 transporters, Iich's ghost, novice GrEE Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The net rips apart, and the two-headed ogre comes free! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 halberds (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you from afar with a +0 halberd. The two-headed ogre hits you from afar with a +0 halberd! The two-headed ogre closely misses you. The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is severely wounded. Unknown command. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The ogre barely misses you. The two-headed ogre barely misses you. x2 Unknown command. The searing ray hits the two-headed ogre! You kill the two-headed ogre! You finish channelling your searing ray. The ogre closely misses you. Your base Spellcasting skill increases to level 8! Unknown command. The spriggan shouts! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The spriggan shoots a sling bullet. The sling bullet completely misses you. Unknown command. The spriggan shoots a sling bullet. The sling bullet hits you! Things that are here: a +0 halberd; an ogre skeleton The spriggan shoots a sling bullet. The sling bullet hits you! Your surroundings suddenly seem different. The spriggan shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... ##......)## ##~~i~~## #~~~~~# ###~~~~~### ##.........## ##...........## #....∩...∩....# ##...........## ##..@......## ###.....### ####### You could see a spriggan. Vanquished Creatures A two-headed ogre (Bailey) Joseph (D:7) Maggie (D:7) A spriggan (Bailey) Eustachio (D:5) A steam dragon (Bailey) Edmund (D:6) A water moccasin (D:7) Duvessa (D:6) A black bear (D:8) 3 ice beasts 5 ogres A centaur (D:3) 2 phantoms Blork the orc (D:6) A bullfrog (D:6) A necrophage (D:6) A scorpion (D:5) 7 wights (D:7) 12 killer bees (D:7) Dowan (D:6) A howler monkey (D:6) A jelly (D:6) 3 hounds 3 iguanas 2 orc wizards 4 adders 11 gnolls A shadow imp (D:7) An ufetubus (D:6) 2 worms A dart slug (D:2) 15 orcs 5 ball pythons 9 endoplasms 5 giant cockroaches 9 goblins 5 jackals 6 kobolds 8 quokkas 4 bats 4 frilled lizards 7 rats 152 creatures vanquished. Vanquished Creatures (others) A fulminant prism (Bailey) 1 creature vanquished. Grand Total: 153 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zonian the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 210 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 1102 | D:2 | Reached skill level 3 in Stealth 1102 | D:2 | Reached XP level 3. HP: 12/16 MP: 0/7 1980 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1980 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/9 2174 | D:3 | Learned a level 2 spell: Searing Ray 2188 | D:3 | Found Yhuzxelo's General Store. 2197 | D:3 | Bought a scroll of blinking for 97 gold pieces 2419 | D:3 | Noticed a centaur 2511 | D:3 | Killed a centaur 2512 | D:3 | Reached skill level 4 in Stealth 2512 | D:3 | Reached XP level 5. HP: 24/24 MP: 4/10 3032 | D:3 | Reached XP level 6. HP: 14/28 MP: 1/12 3369 | D:4 | Found a staircase to the Ecumenical Temple. 3371 | D:4 | Found a faded altar of an unknown god. 3378 | Temple | Entered the Ecumenical Temple 3678 | Temple | Became a worshipper of Ashenzari the Shackled 3847 | D:4 | Reached skill level 5 in Conjurations 4520 | D:4 | Reached skill level 5 in Stealth 4684 | D:4 | Reached XP level 7. HP: 32/32 MP: 6/14 5328 | D:4 | Noticed Sigmund 5339 | D:5 | Entered Level 5 of the Dungeon 5339 | D:5 | Found a burning altar of Makhleb. 5533 | D:5 | Learned a level 3 spell: Dazzling Flash 5756 | D:5 | Noticed Eustachio 5777 | D:5 | Killed Eustachio 5778 | D:5 | Reached skill level 6 in Stealth 5778 | D:5 | Reached skill level 1 in Hexes 5877 | D:5 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 5877 | D:5 | Reached XP level 8. HP: 33/36 MP: 14/16 6007 | D:5 | Reached * piety under Ashenzari 6427 | D:5 | Found Douhuil's Armour Shop. 6607 | D:5 | Reached skill level 5 in Spellcasting 6643 | D:5 | Noticed Iich's ghost (novice GrEE) 6651 | D:5 | Found a transporter. 6656 | D:5 | Found a transporter. 6757 | D:5 | Reached ** piety under Ashenzari 6809 | D:5 | Found Finoimiahi's One-of-a-Kind Rings. 6814 | D:5 | Bought a +1 ring of protection for 45 gold pieces 7334 | D:6 | Noticed Blork the orc 7348 | D:6 | Noticed Duvessa 7348 | D:6 | Noticed Dowan 7571 | D:6 | Killed Duvessa 7745 | D:6 | Noticed Edmund 7766 | D:6 | Killed Edmund 7767 | D:6 | Reached skill level 7 in Stealth 7908 | D:6 | Killed Dowan 8441 | D:6 | Killed Blork the orc 8442 | D:6 | Reached XP level 9. HP: 16/39 MP: 1/20 9280 | D:7 | Noticed Maggie 9600 | D:7 | Reached skill level 8 in Stealth 9999 | D:7 | HP: 1/39 [Maggie/bolt of fire (4)] 10157 | D:7 | Killed Maggie 10547 | D:7 | Noticed Joseph 10559 | D:7 | Killed Joseph 10560 | D:7 | Reached skill level 5 in Hexes 10742 | D:7 | Reached skill level 9 in Stealth 10904 | D:7 | Reached XP level 10. HP: 41/44 MP: 13/23 11357 | D:7 | Learned a level 4 spell: Fulminant Prism 11393 | D:8 | Found Zurhiess's Antique Weapon Shoppe. 11440 | D:8 | Found a flagged portal. 11449 | Bailey | Entered a bailey 11634 | Bailey | Identified the +9 sling "Oplipar" {elec, rC++ Will+} 11636 | Bailey | Noticed a two-headed ogre 11786 | Bailey | Killed a two-headed ogre 11795 | Bailey | Shot with a sling bullet by a spriggan Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross, amcnicky_mini_corridor_feature, palyth_stone_intersect, st_stairs_12 D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_s, chequers_hall_statues_wall_a, minmay_quantized D:3: layout_basic, serial_shops, shop, cheibrodos_gnoll_hut D:4: minmay_chambers_of_fours, layout_loops_corners, nicolae_temple_entry_ecumenical, uniq_sigmund D:5: layout_basic, mainiacjoe_overflow_tiny_flanked, serial_shops, nicolae_lakefront_shop, gammafunk_ghost_hive, nicolae_shop_unique_rings, uniq_eustachio D:6: layout_gridville, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, st_stairs_5, uniq_edmund, uniq_duvessa, uniq_blork_the_orc D:7: layout_basic, hangedman_decor_growths, uniq_joseph, uniq_maggie D:8: layout_gridville, serial_shops, nicolae_diamond_shop, shop, kennysheep_little_box, nicolae_shop_overgrown_old_shop, enter_bailey_3, minmay_misc_feat_nine_boxes Temple: minmay_temple_bridge_d Bailey: bailey_polearm_enchanted_keep_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 2 3 | 3.6 Stealth | 3 4 5 6 7 9 | 9.4 Spellcasting | 3 4 5 7 8 | 8.0 Conjurations | 5 6 8 | 8.7 Hexes | 1 3 5 6 | 6.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Hand axe | 13 | 90 | 4 | || 107 Bite | 4 | 18 | 22 | 1 || 45 Rapier | | | 31 | || 31 Punch | | | 1 | || 1 Short sword | | | 28 | 10 || 38 Throw: Dart | | | 4 | || 4 Throwing net | | | 2 | 1 || 3 Cast: Magic Dart | 70 | 46 | 86 | 15 || 217 Searing Ray | | 4 | 47 | 13 || 64 Fulminant Prism | | | | 1 || 1 Invok: Curse Item | | | 4 | || 4 Evoke: Wand | | | 3 | 1 || 4 Use: Scroll | | 8 | 3 | 3 || 14 Potion | | 1 | 1 | 1 || 3 Stab: Sleeping | 1 | 5 | 6 | 1 || 13 Paralysed | | | | 1 || 1 Armor: Robe | 6 | 22 | 21 | 2 || 51 Dodge: Dodged | 17 | 84 | 134 | 26 || 261 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11827 | 11525 | 302 | 4431 | 5139 | 10 | 1182.7 | Dungeon | 11116 | 10958 | 158 | 4299 | 4926 | 8 | 1389.5 | Temple | 371 | 227 | 144 | 0 | 213 | 1 | 371.0 | Bailey | 339 | 339 | 0 | 131 | 0 | 1 | 339.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2194 daAuts D:6: 1930 daAuts D:5: 1918 daAuts D:4: 1783 daAuts D:2: 1119 daAuts D:1: 1055 daAuts D:3: 1044 daAuts Temple: 371 daAuts Bailey: 339 daAuts D:8: 70 daAuts