Dungeon Sprint DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 10638792157163356428 24 Zully the Vexing (level 3, -21/33 HPs) Began as an Ogre Arcane Marksman on Nov 6, 2023. Demolished by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:03:25 (94 turns). Zully the Vexing (Ogre Arcane Marksman) Turns: 94, Time: 00:03:25 Health: -21/33 AC: 3 Str: 16 XL: 3 Next: 2% Magic: 5/5 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . k - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons k - a +0 club (weapon) Armour a - a +0 robe (worn) l - a +0 leather armour Wands j - a wand of polymorph (5) Scrolls i - a scroll of blinking Potions d - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.6 Fighting + Level 3.0 Throwing + Level 2.7 Dodging + Level 0.9 Unarmed Combat + Level 1.3 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Portal Projectile Hex/Tloc 14% N/A 28% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The ogre struggles against the net. Throw: large rock Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, entangled in a net, 93% to hit) You throw a large rock. The large rock hits the ogre. The ogre is heavily wounded. The ogre struggles against the net. k - a +0 club (weapon) The ogre struggles against the net. The ogre struggles against the net. The ogre struggles against the net. The net rips apart, and the ogre comes free! There is an open door here. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! You hit the ogre but do no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. You see here the goblin corpse of Ijyb. You hit the ogre. The ogre is severely wounded. The ogre misses you. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'(.# #..†..#..+ #.O#####+# #@.# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zully the Ogre Arcane Marksman began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 2 | D | Noticed Ijyb 15 | D | Killed Ijyb 16 | D | Reached skill level 4 in Hexes 16 | D | Reached XP level 2. HP: 27/27 MP: 4/4 16 | D | Reached XP level 3. HP: 33/33 MP: 5/5 72 | D | Noticed an ogre 84 | D | HP: 1/33 [ogre/+0 giant club (18)] 94 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Throwing | 3 | 3.0 Dodging | 2 | 2.7 Hexes | 4 | 4.7 Fighting | | 1.6 Unarmed Combat | | 0.9 Spellcasting | | 1.3 Action || total -------------------------++------- Melee: Unarmed || 10 Club || 6 Throw: Large rock || 6 Throwing net || 2 Use: Potion || 1 Armor: Skin || 10 Dodge: Dodged || 2