Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 2797214099426965176 65 ZuluFoxtrot the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 14, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1078 turns). ZuluFoxtrot the Conjurer (Deep Elf Conjurer) Turns: 1078, Time: 00:02:41 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 94% Magic: 6/9 EV: 11 Int: 24 God: Gold: 46 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of noise {unknown} Potions d - a potion of lignification {unknown} e - a potion of mutation {unknown} g - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.4 Spellcasting * Level 5.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. x2; The jackal misses you. The jackal barely misses you. The jackal misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. You die... ###..###.#.###...### ##...#.#...#.....# #.#...###.#.###.## #.##..# #...# #..## #.##..# #...# ##... ###.##..###...# #### #.#.#.........# #. #......#†.#...# #. ###.@.....##.## #. #.hh....##.## #. #..##........ .. #.....#...... ### ##........... #.......#.##..# #......##..#... #...##.## ...# ###...# ..###..##. You could see 2 jackals. Vanquished Creatures An adder (D:2) 2 dart slugs 5 ball pythons (D:1) 2 bats (D:2) 5 endoplasms 5 giant cockroaches 4 goblins (D:1) 7 hobgoblins 6 jackals (D:2) 3 frilled lizards 2 kobolds 3 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZuluFoxtrot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 383 | D:1 | Reached skill level 5 in Conjurations 513 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/9 568 | D:1 | Found a faded altar of an unknown god. 779 | D:2 | Learned a level 2 spell: Searing Ray 1078 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms, basic_ecumenical_altar, ebering_dispersal_statue_hall, st_stairs_2, serial_bayou_pond_d, nicolae_houndstooth_variations D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 104 Use: Potion || 1 Armour: Robe || 23 Dodge: Dodged || 32