Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Zvl3 the Magician (Djinni Conjurer) Turns: 1683, Time: 00:05:48 Health: 31/31 AC: 3 Str: 6 XL: 4 Next: 34% Gold: 121 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . h - +1 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 121 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) i - a +0 cloak (worn) Scrolls b - a scroll labelled ASAPNI AJYO d - a scroll labelled ZIZXAEDDUIPT g - a scroll labelled PIEWAAT SOIBI Potions c - 2 fizzy grey potions e - a cyan potion f - a smoky white potion Skills: + Level 3.2 Dodging + Level 2.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Slow Hex 88% N/A 2% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. A bat comes into view. A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! A kobold comes into view. It is wielding a +1 dagger of venom. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! The magic dart hits the kobold. The kobold is severely wounded. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Found a cloak. You see here a +1 dagger of venom. h - a +1 dagger of venom Okay, then. Your +1 dagger of venom begins to drip with poison! h - a +1 dagger of venom (weapon) You see here a +0 cloak. i - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. Saving game... please wait. ....# ############# .##.# #(..........# .##)###.##.##.###.# .......<...##<# #.# ..#.###.#####.# #.# ..#.# #.......# #.# ....# ######### #.# #.### #####.## #.######### #...@..# ..........# #.###..# .####)....# ...# .##.......# #...# .##.#.....# ##..# .##.#.....# ...# ......##### #.## ###.### #.# ....# There are no monsters in sight! Vanquished Creatures 3 adders (D:2) 2 bats (D:2) 6 endoplasms 2 goblins 5 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) 5 frilled lizards 4 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zvl3 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Zvl3 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 25 | D:1 | Found Wuisur's One-of-a-Kind Rings. 85 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 279 | D:1 | Found a faded altar of an unknown god. 333 | D:1 | : 348 | D:1 | Upgraded the game from 0.32-a0-1034-gcaa3975920 to | 0.32-a0-1074-g4fd57f6e19 831 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 831 | D:1 | Learned a level 1 spell: Slow 1047 | D:2 | Found Kagim's Jewellery Shoppe. 1377 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 Illustrated notes ..............#.......... #.......#.####..##.##..# .#####'#...............# #P....#...###..##.##..# #.###ß##.......##.##..# #.#..P#...###..##.##..# #.#.#.##..#...†.......( #P'.#..##...#..##.#..## #####P@.#####..##.#.... ##..#.'.#........## ##.#.#.##.##.#..## #...#.#.........# #ß###.#.....#..## #.....##..###..## #'#######.###..## .....................#> ......#..########.#..## Turn 333 on D:1: : Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Cast: Magic Dart | 54 | 10 || 64 Searing Ray | 1 | || 1 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1682 | 1668 | 14 | 0 | 1458 | 2 | 841.0 | Dungeon | 1682 | 1668 | 14 | 0 | 1458 | 2 | 841.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1047 daAuts D:2: 635 daAuts