Dungeon Crawl Stone Soup version 0.31-a0-142-g31f6795574 (webtiles) character file. Game seed: 13875696569927560660 144 Zvl3 the Ducker (level 5, -5/41 HPs) Began as a Merfolk Gladiator on June 3, 2023. Slain by an ogre ... wielding a +0 giant spiked club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:02:43 (1841 turns). Zvl3 the Ducker (Merfolk Gladiator) Turns: 1841, Time: 00:02:43 Health: -5/41 AC: 6 Str: 16 XL: 5 Next: 27% Magic: 0/5 EV: 14 Int: 7 God: Gold: 64 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . l - +0 cloak rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... n - amulet of guardian spirit Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) k - a +0 pair of gloves (worn) l - a +0 cloak (worn) Jewellery n - an amulet of guardian spirit (around neck) p - an amulet of regeneration Scrolls g - a scroll of acquirement {unknown} h - 2 scrolls of identify {unknown} j - a scroll of fear {unknown} m - a scroll of teleportation {unknown} o - a scroll of fog {unknown} Potions f - a potion of haste {unknown} i - a potion of magic {unknown} Skills: + Level 3.4 Fighting + Level 5.1 Polearms + Level 3.0 Throwing + Level 5.2 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 50% 1 Blink Tloc 0% N/A 65% 2 Passwall Tmut/Erth 0% N/A 65% 2 Stone Arrow Conj/Erth 0% 3d7 86% 3 Manifold Assault Tloc 0% N/A 99% 4 Storm Form Tmut/Air 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:2 ( D:5 : Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You feel your power drawn to a protective spirit. n - an amulet of guardian spirit (around neck) You can't go down here! You climb upwards. The ogre shouts! The iguana hisses angrily. Found five items. Found Coosoom's Book Shop. Found a stone staircase leading up. There is a stone staircase leading down here. A scorpion comes into view. Found a stone staircase leading down. The ogre attacks as you move away! The ogre closely misses you. The iguana misses you. You hit the iguana but do no damage. The iguana completely misses you. You hit the iguana but do no damage. The ogre barely misses you. The iguana barely misses you. You hit the iguana. The iguana is lightly wounded. The ogre closely misses you. The iguana misses you. You hit the iguana. The iguana is heavily wounded. The iguana misses you. You closely miss the iguana. The iguana is heavily wounded. The ogre closely misses you. The iguana closely misses you. You puncture the iguana! The iguana is almost dead. The ogre hits you with a +0 giant spiked club! The iguana closely misses you. You hit the iguana. You kill the iguana! There is a stone staircase leading up, spattered with blood here. The ogre hits you with a +0 giant spiked club! You climb upwards. Found a scroll labelled QEBUEPN NAVE. There is a stone staircase leading down here. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ###+#### #......#### #####.......... ......O@....... ............... ......#........ ......#........ #.#.? +....r... # #.# #........ .. ...###### .# #... You could see an ogre and a quokka. Vanquished Creatures A hound (D:6) An iguana (D:5) 4 adders An adder skeleton (D:2) A dart slug (D:3) 4 endoplasms 2 giant cockroaches (D:2) 5 goblins 5 hobgoblins 3 jackals 2 quokkas (D:1) 4 ball pythons (D:2) 3 bats 5 kobolds A quokka skeleton (D:2) 8 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zvl3 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 11/23 MP: 2/2 469 | D:1 | Reached XP level 3. HP: 14/28 MP: 3/3 871 | D:2 | HP: 1/28 [goblin/+0 club (1)] 1172 | D:2 | Found Erchioru's Weapon Shoppe. 1531 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1643 | D:3 | Found a faded altar of an unknown god. 1683 | D:3 | Found a transporter. 1772 | D:3 | Reached skill level 5 in Dodging 1772 | D:3 | You fall into a shaft and drop 3 floors! 1811 | D:6 | Reached skill level 5 in Polearms 1811 | D:6 | Reached XP level 5. HP: 32/41 MP: 5/5 1827 | D:5 | Entered Level 5 of the Dungeon 1827 | D:5 | Noticed an ogre 1827 | D:5 | Found Coosoom's Book Shop. 1841 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, minmay_tetromino_l2 D:2: layout_basic, serial_shops, nicolae_diamond_shop, serial_undead, serial_undead_c, serial_undead_f, serial_undead_b, serial_undead_e, serial_undead_f D:3: layout_basic, gammafunk_ghost_abyssal_escape, hellmonk_ecumenical_altar_zigzags D:4: layout_basic, kennysheep_little_box, minmay_temple_entry_tees, minivault_23 D:5: gammafunk_steamed_eel, layout_basic, serial_shops, nicolae_diamond_shop, nicolae_stop_n_shop_1 D:6: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.4 Dodging | 5 | 5.2 Polearms | 5 | 5.1 Throwing | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 127 | 32 || 159 Throw: Throwing net | 4 | || 4 Javelin | 1 | || 1 Stab: Held in net/web | 1 | || 1 Sleeping | 1 | || 1 Armour: Leather armour | 23 | 10 || 33 Dodge: Dodged | 66 | 23 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1845 | 1816 | 29 | 189 | 1175 | 6 | 307.5 | Dungeon | 1845 | 1816 | 29 | 189 | 1175 | 6 | 307.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 833 daAuts D:2: 660 daAuts D:3: 283 daAuts D:6: 55 daAuts D:5: 13 daAuts D:4: 0 daAuts