Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a59205af (webtiles) character file. Game seed: 15007400500539315799 54 Zvl3 the Magician (level 4, 8/31 HPs) Began as a Djinni Conjurer on Apr 21, 2024. Quit the game on level 1 of the Dungeon on Apr 22, 2024. The game lasted 00:03:42 (1134 turns). Zvl3 the Magician (Djinni Conjurer) Turns: 1134, Time: 00:03:43 Health: 8/31 AC: 2 Str: 6 XL: 4 Next: 12% Gold: 105 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of lignification {unknown} c - a potion of degeneration {unknown} d - a potion of haste {unknown} Skills: + Level 3.1 Dodging + Level 2.3 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. Terence says, "Did you write a will? You should..." You see here 2 stones. Things that are here: a +0 whip; a kobold corpse You see here 2 stones. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. Level annotation: Terence Terence barely misses you. Terence hits you with a +0 mace. There is a stone staircase leading up here. The magic dart hits Terence. Terence is moderately wounded. Terence says, "Don't bother to defend, it's pointless." Terence closely misses you. The magic dart hits Terence. Terence is moderately wounded. Terence hits you but does no damage. The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence misses you. Terence barely misses you. You fly upwards. There is a stone staircase leading down here. Terence attacks as he pursues you! Terence hits you with a +0 mace! There is a stone staircase leading down here. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........# #....#..## #####÷.###########.##..######## #...# #........###.##...... #.#.# #.....).........##### #.#.# #.....((.######.# #.#.## #.........# #.# ##.#..###.......#.#####.# #..##...#.......#.....#.#### #.#####....@@...#####......## #.# ######.....### ###.##.## #.# ##~##~##......### #.##.#. #.###~P~~P~######...###÷##..# #.##~PßPPßP~# ###.........# #..##.P..P~#### ###........ #.......<~~...# ##..###.. #.###.♣..P~##.########.÷###.. #^##~♣ß♣PßP~#.............#.# You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 6 ball pythons 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 4 kobolds A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zvl3 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Zvl3 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 247 | D:1 | Found Peiff's Weapon Shop. 298 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 298 | D:1 | Learned a level 1 spell: Shock 366 | D:1 | Upgraded the game from 0.32-a0-986-ga09f62fbf4 to | 0.32-a0-995-gb4a59205af 477 | D:1 | Found a faded altar of an unknown god. 981 | D:2 | Noticed Terence 992 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1134 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, basic_ecumenical_altar, serial_shops, nicolae_shop_bloodbath_and_beyond D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.1 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 4 || 73 Searing Ray | 1 | || 1 Armour: Robe | 18 | 8 || 26 Dodge: Dodged | 15 | 10 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1135 | 1093 | 42 | 96 | 780 | 2 | 567.5 | Dungeon | 1135 | 1093 | 42 | 96 | 780 | 2 | 567.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 903 daAuts D:2: 232 daAuts