Seeded DCSS version 0.28-a0-750-g7c675f85b1 (webtiles) character file. Game seed: 20211030 (custom seed) 60 a11behringer the Conjurer (level 3, -3/26 HPs) Began as a Demigod Conjurer on Oct 30, 2021. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:09:55 (2761 turns). a11behringer the Conjurer (Demigod Conjurer) Turns: 2761, Time: 00:09:56 Health: -3/26 AC: 2 Str: 14 XL: 3 Next: 55% Magic: 1/8 EV: 12 Int: 24 God: Gold: 51 SH: 0 Dex: 12 Spells: 3/6 levels left rFire + . . SeeInvis . d - +4 short sword (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of protection from fire MPRegen 0.11/turn e - +6 ring of strength @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons d - a +4 short sword of protection (weapon) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of strength (right hand) g - a ring of protection from fire (left hand) Potions c - a potion of might h - 2 potions of mutation k - 2 potions of curing Skills: + Level 0.4 Short Blades + Level 1.8 Dodging + Level 2.5 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Grinder shouts! A bat comes into view. The searing ray misses the bat. The bat barely misses you. The searing ray hits the bat. You kill the bat! You finish channelling your searing ray. Grinder hits you. Your magical contamination has completely faded away. Grinder blinks! Grinder gestures at you. Pain shoots through your body! Grinder gestures at you. You suddenly lose the ability to move! Grinder blinks! Grinder hits you. Grinder hits you. You writhe in agony. You can move again. You hit Grinder but do no damage. Your weapon exudes an aura of protection. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (75% to hit) The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder gestures at you. You resist with significant effort. Without enough magic to sustain it, your searing ray dissipates. Grinder closely misses you. You closely miss Grinder. Grinder is lightly wounded. Grinder hits you. You die... ....# ...#+## ...... ..... #... #.. #5# #@# ###.# ###...## ###...#..# #####...####.## ###.....### #..# ###...##.## ##.## ##...#..#..# #..# ...####.##.# ##.## You could see Grinder. Vanquished Creatures An adder (D:3) 2 worms A dart slug (D:1) An endoplasm (D:1) 3 giant cockroaches 5 goblins 5 hobgoblins 2 jackals (D:1) 3 quokkas 6 ball pythons (D:1) 3 bats 3 frilled lizards (D:1) 3 kobolds 3 rats 41 creatures vanquished. Vanquished Creatures (others) 8 plants (D:1) 8 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a11behringer the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 180 | D:1 | Reached skill level 4 in Conjurations 211 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/7 405 | D:1 | Learned a level 2 spell: Searing Ray 1598 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 2736 | D:3 | Noticed Grinder 2752 | D:3 | Paralysed by Grinder for 6 turns 2761 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, ebering_ecumenical_altar_mist, st_stairs_4 D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_corner, aquarium_view_4, aquarium_view_2e, aquarium_pool_side D:3: minmay_skewed_foursquare, layout_basic, mainiacjoe_overflow_concentric_impassable, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.3 Spellcasting | 2 | 2.1 Stealth | 2 | 2.5 Short Blades | | 0.4 Dodging | | 1.8 Action || total -------------------------++------- Melee: Short sword || 5 Cast: Magic Dart || 54 Searing Ray || 18 Use: Scroll || 8 Armor: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2759 | 2638 | 121 | 0 | 2410 | 3 | 919.7 | Dungeon | 2759 | 2638 | 121 | 0 | 2410 | 3 | 919.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1423 daAuts D:2: 1133 daAuts D:3: 202 daAuts