Seeded DCSS version 0.33-a0-41-gb3de7b944d (webtiles) character file. Game seed: 4987535500656212459 (custom seed) 6 a11behringer the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Sept 1, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (65 turns). a11behringer the Conjurer (Deep Elf Conjurer) Turns: 65, Time: 00:01:04 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 75% Magic: 2/6 EV: 11 Int: 22 God: Gold: 12 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal! You kill the jackal! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. A jackal comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barks! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! A jackal comes into view. A frilled lizard comes into view. The jackal barks! The jackal misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you. You die... ### ## ##~##~## ##~P~~P~## #~PßPPßP~# ####.P..P~###.. #......<....... #.##.♣..P~##### #@#~♣ß♣PßP~# #h##~♣~~P~## #h### ##~## #.######## #########........ #.........#...... #...†.....#...... #.........# ##### #.........# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a11behringer the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 65 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, chequers_ecumenical_altar_twisty, minmay_tromino_i4 Action || total ---------------------------++------- Cast: Magic Dart || 12 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 60 | 5 | 0 | 33 | 1 | 65.0 | Dungeon | 65 | 60 | 5 | 0 | 33 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts