Seeded DCSS version 0.33-a0-1378-gfa0adff925 (webtiles) character file. Game seed: 20250412 (custom seed) 15 a11behringer the Changeling (level 2, 0/23 HPs) Began as a Merfolk Shapeshifter on Apr 13, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (737 turns). a11behringer the Changeling (Merfolk Shapeshifter) Turns: 737, Time: 00:01:20 Health: 0/23 AC: 2 Str: 14 XL: 2 Next: 50% Magic: 2/2 EV: 11 Int: 9 God: Gold: 105 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons g - a +0 long sword Armour a - a +0 animal skin (worn) Scrolls f - a scroll of fog {unknown} i - a scroll of identify {unknown} k - 3 scrolls of fear {unknown} Potions c - 2 potions of lignification h - a potion of cancellation {unknown} j - a potion of curing {unknown} Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: + Level 2.4 Fighting + Level 3.0 Dodging + Level 3.4 Unarmed Combat * Level 4.4 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Magic Dart Conj 0% 1d3 38% 1 Searing Ray Conj 0% 2d4 52% 2 Frozen Ramparts Ice 0% 1d1 77% 3 Hailstorm Conj/Ice 0% 3d5 77% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence hits you but does no damage. The jackal barks! You hit Terence. Terence is moderately wounded. You hear an angry hiss. The jackal bites you but does no damage. Terence screams, "Get out, before I make you get out!" Terence barely misses you. You closely miss Terence. Terence is moderately wounded. The jackal closely misses you. You hit Terence. Terence is heavily wounded. The jackal misses you. The jackal bites you. Terence completely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. The jackal bites you but does no damage. You closely miss Terence. You punch Terence, but do no damage. Terence is heavily wounded. The jackal is struck by your quills. The jackal bites you. The jackal barely misses you. Terence misses you. The jackal closely misses you. x2 You hit Terence. Terence is heavily wounded. Terence misses you. The jackal bites you but does no damage. x2 You hit Terence. Terence is severely wounded. Terence hits you with a +0 mace. The jackal is struck by your quills. The jackal barely misses you. x2 You closely miss Terence. Terence is severely wounded. The jackal closely misses you. The jackal bites you. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The jackal is struck by your quills. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # ..# .. #. .. .....##.##.##### #..........#...... # ............#...# ##.. .[..............# .... #...............#S.# #..............@@h.## . #............hh...... .$#........$......##### .........)..####..... ..............# .....# ..#.................... #....<.....###..###.. #..........# ..# .# #.......>...# You could see Terence, 3 jackals and a ball python. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:2) 2 kobolds (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a11behringer the Merfolk Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 304 | D:1 | Found a faded altar of an unknown god. 726 | D:2 | Noticed Terence 737 | D:2 | HP: 1/23 [jackal (2)] 737 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 2.4 Unarmed Combat | | 3.4 Shapeshifting | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 33 Punch || 3 Stab: Sleeping || 4 Armour: Animal skin || 18 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 729 | 678 | 51 | 0 | 575 | 2 | 364.5 | Dungeon | 729 | 678 | 51 | 0 | 575 | 2 | 364.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 708 daAuts D:2: 20 daAuts