Seeded DCSS version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 20250411 (custom seed) 16 a11behringer the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Apr 26, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:29 (1136 turns). a11behringer the Ducker (Merfolk Gladiator) Turns: 1136, Time: 00:02:29 Health: 0/23 AC: 5 Str: 14 XL: 2 Next: 58% Magic: 2/2 EV: 12 Int: 7 God: Gold: 34 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . h - +0 cloak rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -7) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 cloak (worn) Jewellery g - a ring of resist corrosion (worn) Scrolls f - a scroll of enchant armour {unknown} j - a scroll of butterflies {unknown} Potions i - 2 potions of enlightenment {unknown} Skills: + Level 2.4 Fighting * Level 3.7 Long Blades + Level 2.2 Throwing + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 52% 1 Shock Conj/Air 0% 1d3 52% 1 Confusing Touch Hex 0% N/A 87% 3 Swiftness Air 0% N/A 87% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the adder. The adder is moderately wounded. The adder closely misses you. The adder barely misses you. There are monsters nearby! You hit the adder. The adder is heavily wounded. The adder bites you. There are monsters nearby! You barely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder closely misses you. There are monsters nearby! You closely miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! There are monsters nearby! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The ball python bites you but does no damage. The adder bites you. The ball python barely misses you. The ball python closely misses you. There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very sick. You hit the adder but do no damage. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is moderately wounded. You die... #..##.# #..##.# #.)##.##### #.........# #.###.###.# ##.###.# #.#### .....#.# #.##.. #####.....#.###.#... #..@SS........#).... #.###.....#.#.###... #.# .....#...# ##.. #.# ##.###...# ##. #.# #.###.>.####.. #.# #............. #.# ######..####.. #.# #..# ### #.##########..###### You could see an adder and a ball python. Vanquished Creatures A ribbon worm (D:2) 3 endoplasms A giant cockroach (D:2) A hobgoblin (D:2) A quokka (D:1) 3 bats 2 goblins 2 kobolds 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a11behringer the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 21 | D:1 | Found Hareih's Weapon Emporium. 904 | D:2 | Reached XP level 2. HP: 20/23 MP: 2/2 1135 | D:2 | HP: 1/23 [adder (4)] 1136 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_4_way, infiniplex_forest_lined_corner, infiniplex_forest_straight_5, infiniplex_forest_end_3, infiniplex_forest_lined_corner, infiniplex_forest_lined_2, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, nicolae_kite_square_tiling_tiny, chequers_serial_rivers_small_3, minmay_misc_feat_plants D:2: layout_loops_ring, kennysheep_generic_room_4, uniq_sigmund Action || total ---------------------------++------- Melee: Long sword || 59 Armour: Leather armour || 31 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1140 | 983 | 157 | 0 | 822 | 2 | 570.0 | Dungeon | 1140 | 983 | 157 | 0 | 822 | 2 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 892 daAuts D:2: 248 daAuts