Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 4390088357195314725 472 a3don the Ducker (level 7, -1/48 HPs) Began as a Djinni Conjurer on Feb 7, 2022. Was an Initiate of Makhleb. Slain by a phantom (9 damage) ... on level 5 of the Dungeon. The game lasted 00:08:19 (5905 turns). a3don the Ducker (Djinni Conjurer) Turns: 5905, Time: 00:08:20 Health: -1/48 AC: 3 Str: 6 XL: 7 Next: 31% Gold: 129 EV: 13 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . SeeInvis . n - +2 short sword (speed) rCold x . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . j - +0 cloak rCorr . Rampage . (no gloves) Will ..... Rage 1% (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.16/turn g - ring of positive energy MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, berserk 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons m - a +0 short sword n - a +2 short sword of speed (weapon) t - a +0 war axe Missiles l - 152 stones o - 11 poisoned darts Armour a - a +0 robe (worn) j - a +0 cloak (worn) Jewellery g - a ring of positive energy (left hand) Scrolls b - 2 scrolls of noise {unknown} c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} h - 4 scrolls of identify {unknown} i - a scroll of immolation {unknown} r - a scroll of amnesia {unknown} s - a scroll of magic mapping {unknown} Potions d - a potion of lignification {unknown} f - a potion of mutation k - a potion of attraction {unknown} p - a potion of might {unknown} q - 3 potions of heal wounds {unknown} Skills: + Level 1.7 Fighting + Level 4.8 Dodging - Level 3.3 Stealth + Level 4.4 Spellcasting + Level 1.4 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Sting Tmut/Pois 96% 1d7 1% 1 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 f - Searing Ray Conj 48% 2d6 2% 2 g - Ensorcelled Hibernat Hex/Ice 48% N/A 2% 2 h - Conjure Flame Conj/Fire 24% 6-21 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Elyvilon Fedhas Hepliaklqana Makhleb Qazlal Ru Sif Muna Uskayaw Vehumet Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You tend to lose your temper in combat. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (severely damaged, 85% to hit) The searing ray hits the bullfrog skeleton! You destroy the bullfrog skeleton! Makhleb accepts your kill. The searing ray hits the water moccasin skeleton! You destroy the water moccasin skeleton! Makhleb accepts your kill. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (71% to hit) The searing ray hits the phantom. The phantom is lightly damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the phantom. The phantom is moderately damaged. * * * LOW HITPOINT WARNING * * * The searing ray misses the phantom. * * * LOW HITPOINT WARNING * * * The phantom completely misses you. The searing ray hits the phantom! The phantom is heavily damaged. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The phantom hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of mutation. You feel extremely strange. You feel a little pissed off. The phantom hits you! You die... ##.#_).. #..#... #..... #...[ #... #.. #W# #@# .. #.# #.# #.#########.# #.........#.# ######....#.# ♣ #....#.# ♣♣ #..<...# ♣♣. #......# ♣.. #....#.# ♣♣.. You could see a phantom. Vanquished Creatures Pargi (D:3) A phantom (D:4) A water moccasin skeleton (D:5) A howler monkey (D:4) A hound (D:3) A bullfrog skeleton (D:5) An iguana (D:5) 4 adders A gnoll (D:3) An adder skeleton (D:4) 2 worms (D:3) 2 dart slugs 3 orcs 5 endoplasms 3 giant cockroaches 5 goblins 9 hobgoblins 5 jackals (D:2) 4 quokkas 4 ball pythons 7 bats 5 frilled lizards 9 kobolds A quokka skeleton (D:4) 6 rats 83 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:3) 1 creature vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a3don the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 163 | D:1 | Found a faded altar of an unknown god. 350 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 1293 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 1293 | D:2 | Learned a level 1 spell: Sting 2248 | D:2 | Found a hide-covered altar of Uskayaw. 2276 | D:2 | Reached XP level 4. HP: 8/31 MP: 0/0 3620 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 3620 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 4156 | D:3 | Found a stormy altar of Qazlal. 4170 | D:3 | Noticed Pargi 4186 | D:3 | Killed Pargi 4187 | D:3 | Reached XP level 6. HP: 10/40 MP: 0/0 5211 | D:4 | Found a staircase to the Ecumenical Temple. 5227 | Temple | Entered the Ecumenical Temple 5392 | Temple | Became a worshipper of Makhleb the Destroyer 5714 | D:4 | Reached skill level 1 in Fighting 5714 | D:4 | Reached XP level 7. HP: 40/47 MP: 0/0 5714 | D:4 | Learned a level 3 spell: Conjure Flame 5822 | D:5 | Entered Level 5 of the Dungeon 5840 | D:5 | Found a blossoming altar of Fedhas. 5886 | D:5 | Found a hide-covered altar of Uskayaw. 5895 | D:5 | Reached skill level 1 in Invocations 5905 | D:5 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 5905 | D:5 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_rooms, basic_altar, minmay_hedge_maze D:3: minmay_octagon_keep, layout_rooms, nicolae_qazlal_scattered_showers, serial_park_tiny_1, hex_large, hangedman_decor_points, nicolae_elevator_lobby_plus, uniq_pargi D:4: layout_rooms, minmay_temple_entry_mist, corexii_checkpoint_b D:5: layout_rooms, fedhas_altar_fruit_tree, eat_drink_and_be_merry_uskayaw, minitemple Temple: regret_index_temple_waves Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.3 Dodging | 3 4 | 4.8 Spellcasting | 4 | 4.4 Fighting | 1 | 1.7 Invocations | 1 | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | | 4 | || 4 Cast: Magic Dart | 77 | 74 | 8 || 159 Searing Ray | 2 | 3 | 3 || 8 Sting | | 28 | || 28 Dazzling Flash | | 1 | || 1 Use: Potion | | | 1 || 1 Armor: Robe | 2 | 6 | 1 || 9 Dodge: Dodged | 9 | 29 | 5 || 43