Dungeon Crawl Stone Soup version 0.28-a0-239-g68911e0c57 (webtiles) character file. Game seed: 12742313172684456100 0 aSlayers the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Aug 23, 2021. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (41 turns). aSlayers the Magician (Djinni Fire Elementalist) Turns: 41, Time: 00:00:23 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Conjure Flame Conj/Fire 9% 6-21 22% 3 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Sticky Flame Conj/Fire 9% 2d3 58% 4 e - Fireball Conj/Fire 4% 3d4 90% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You aren't experienced enough to cast this spell. There is a staircase leading out of the dungeon here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. An endoplasm comes into view. Cast which spell? (? or * to list) You conjure some foxfire! Your foxfire dissipates! A jackal comes into view. Found an escape hatch in the floor. The jackal barks! The endoplasm quivers. You hit the endoplasm but do no damage. A jackal comes into view. The jackal barks! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Unknown command. Your foxfire dissipates! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... # .# #. #> ######## ###. .......#### #.h ##'####...## #.# #...# ####.## #J# #...# ##.# #@# ##'### #.## #v# # .....## ##.###.###.... ......# #.#.......... ..<...+ #...######### ......# #.### .....## #.# ##+### .## #. You could see an endoplasm (ally target) and a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aSlayers the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 41 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_loops_ring, hangedman_decor_slide_cut, kennysheep_pointless_box Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 23 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 23 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts