Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 6042060550975455769 37 abcdefg the Grave Robber (level 3, 0/24 HPs) Began as a Demonspawn Necromancer on Jan 30, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:07:07 (1974 turns). abcdefg the Grave Robber (Demonspawn Necromancer) Turns: 1974, Time: 00:07:08 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 21% Magic: 3/6 EV: 12 Int: 15 God: Gold: 61 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . d - +0 morningstar rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3) A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons d - a +0 morningstar (weapon) f - a +0 club j - a +0 sling Missiles h - 3 stones Armour a - a +0 robe (worn) i - a +0 robe Jewellery g - a ring of poison resistance (left hand) Talismans k - a beast talisman Scrolls c - 2 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of haste {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Maces & Flails + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.4 Spellcasting + Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 16% N/A 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 26% 4 Call Imp Summ 2% N/A 32% 2 Curse of Agony Necr 16% N/A 58% 5 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The adder hisses angrily. The adder barely misses you. The adder bites you. You barely miss the adder. The adder bites you. x2 You closely miss the adder. The adder bites you but does no damage. The adder closely misses you. You barely miss the adder. The adder bites you. You closely miss the adder. The adder misses you. The adder bites you. You miss the adder. The adder bites you. x2 You barely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you but does no damage. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 80%) The adder writhes in agony! Malevolent energies surge around you. The adder suddenly stops moving! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, paralysed, chance to affect: 80%) The adder writhes in agony. You kill the adder! Malevolent energies surge around you. The dead are slithering! * * * LOW HITPOINT WARNING * * * You feel sick. Your Dodging skill increases to level 2! Your Necromancy skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel agile. x2 * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.#..# #...# #..######### .#######.........# ......>..####.##.# #### #.###...# #.##.####... #....# #........... #.#.#Z..####.##........ #.....@....<.##.####... ..#####..#######.# #... .. #..# #.# ##... . #..# #.# #.... #..# #.# #..## #..# ..##.... ...# .# #...## #.## #... ... You could see a friendly adder skeleton. Vanquished Creatures An adder (D:2) A bat (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins 2 jackals (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abcdefg the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 601 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 601 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 1973 | D:2 | Reached skill level 5 in Necromancy 1973 | D:2 | Reached XP level 3. HP: 1/24 MP: 3/6 1973 | D:2 | HP: 1/24 [poisoned by an adder] 1974 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Necromancy | 5 | 5.0 Fighting | | 0.1 Maces & Flails | | 0.2 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Morningstar || 42 Unarmed || 3 Cast: Necrotise || 25 Stab: Sleeping || 3 Paralysed || 2 Armour: Robe || 55 Dodge: Dodged || 64