Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 816358558907931194 2 abcdefg the Apothecary (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Feb 1, 2024. Slain by a ribbon worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (437 turns). abcdefg the Apothecary (Djinni Fire Elementalist) Turns: 437, Time: 00:01:32 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 11 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Missiles b - 5 javelins Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! x2 Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! x2 Your foxfire dissipates! Found 24 gold pieces. Your foxfire dissipates! x4 A ribbon worm comes into view. Your foxfire dissipates! The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. Your magical contamination has completely faded away. You hit the ribbon worm but do no damage. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. You die... ######## . #......# ... #......# .#...#######......# .....$w@.....<....# .#...#######......# ## ######## You could see a ribbon worm (catching breath). Vanquished Creatures A bat (D:1) 2 frilled lizards (D:1) 3 creatures vanquished. Vanquished Creatures (others) 61 foxfires 61 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abcdefg the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | abcdefg set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 437 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, kennysheep_boxes D:2: layout_rooms, uniq_jessica Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Foxfire || 44 Armour: Robe || 4 Dodge: Dodged || 4