Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 2823258685504211770 30 abcdefg the Apothecary (level 3, 0/26 HPs) Began as a Djinni Fire Elementalist on Feb 2, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:39 (1307 turns). abcdefg the Apothecary (Djinni Fire Elementalist) Turns: 1307, Time: 00:03:39 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 37% Gold: 45 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . e - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery g - a +4 ring of protection Scrolls b - a scroll of enchant weapon {unknown} f - a scroll of blinking {unknown} Potions c - a potion of enlightenment {unknown} d - 3 potions of curing {unknown} Skills: + Level 0.4 Fighting + Level 3.0 Dodging + Level 2.1 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 14% 3 d - Inner Flame Hex/Fire 14% N/A 14% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Necrotise Necr 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the hobgoblin. You kill the hobgoblin! Your foxfire dissipates! The kobold completely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold closely misses you. You closely miss the kobold. The kobold misses you. You hit the kobold. The kobold is heavily wounded. The kobold closely misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! You hit the frilled lizard. You kill the frilled lizard! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You die... #.#######...#.....# #l#.... ### #........ #.#...# #........ #.#...# #..###.... #.#... #.# ##### #.#.###.####. #.'.'..∩..'. ###g###.## #†@.# ##### You could see a hobgoblin. Vanquished Creatures 2 ball pythons (D:1) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A bat (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) 3 rats (D:1) 26 creatures vanquished. Vanquished Creatures (others) 43 foxfires (D:1) 43 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abcdefg the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | abcdefg set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 336 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1012 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 1012 | D:1 | Learned a level 1 spell: Necrotise 1287 | D:1 | Found Docheitu's Antique Weapon Emporium. 1307 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, serial_shops, nicolae_shop_hallway_plus Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 3 | 3.0 Fighting | | 0.4 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 3 Short sword || 20 Cast: Foxfire || 32 Armour: Robe || 58 Dodge: Dodged || 73