Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 13384187526080183650 22 abcdefg the Sneak (level 2, 0/17 HPs) Began as an Octopode Fire Elementalist on Feb 2, 2024. Slain by Terence ... wielding a +4 short sword (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (1257 turns). abcdefg the Sneak (Octopode Fire Elementalist) Turns: 1257, Time: 00:03:40 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 91% Magic: 2/5 EV: 13 Int: 17 God: Gold: 106 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . e - +0 mace rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) k - a +0 club Missiles d - 7 stones Talismans b - a beast talisman Scrolls f - a scroll of enchant armour {unknown} g - a scroll of torment {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} l - a scroll of fear {unknown} Potions a - 2 potions of magic c - a potion of curing {unknown} i - a potion of attraction {unknown} m - a potion of mutation {unknown} n - a potion of brilliance {unknown} Skills: + Level 0.2 Maces & Flails + Level 2.0 Dodging + Level 3.3 Stealth + Level 2.3 Spellcasting + Level 1.1 Conjurations + Level 3.3 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 26% 2d6 7% 2 Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Dazzling Flash Conj/Hex 6% N/A 41% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 43% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Curse of Agony Necr 1% N/A 99% 5 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 106 gold pieces (gained 12). There are no items here. Terence the Incautious comes into view. He is wielding a +4 short sword. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits Terence but does no damage. Terence shouts! The foxfire hits Terence. Terence is moderately wounded. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence. Terence is moderately wounded. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence. Terence is heavily wounded. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence hits you with a +4 short sword. Your foxfire dissipates! The foxfire hits Terence. Terence is severely wounded. You hit Terence. You grab Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +4 short sword. Terence closely misses you. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +4 short sword! You die... Terence says, "That felt goooood." .# #### #.# .. ..####.#### ##.# #.####.#.......# #... #......#.......# #..# #.##...#.......# #..# ##..#..>.)..# #... #.###..#.......# #.#. #....@.#.......# #.#. #####@##.......# #... #.##.....### ###. #.##.###.########. #.#.....#.#........ ##.##.#.†......##.. ## #.....#.##.##.. #######.##..... #†#####.# #.#####.# You could see Terence. Vanquished Creatures An adder (D:2) A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (others) 28 foxfires 28 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abcdefg the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 428 | D:1 | Found Cacw's Distillery. 493 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 734 | D:1 | Found Duebb's Armour Boutique. 1241 | D:2 | Noticed Terence 1257 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_corners, serial_shops, nicolae_shop_peninsula, shop, shop D:2: cheibrodos_old_hovel, layout_loops_cross, serial_shops, shop, shapermc_ecumenical_altar_mp_urbaneastern, serial_bayou_crossing, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Maces & Flails | | 0.2 Dodging | | 2.0 Spellcasting | | 2.3 Conjurations | | 1.1 Fire Magic | | 3.3 Action || total ---------------------------++------- Melee: Mace || 10 Tentacles || 4 Constrict || 4 Cast: Foxfire || 20 Stab: Sleeping || 1 Armour: Skin || 13 Dodge: Dodged || 26