Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17573915224165952088 0 ablg the Apothecary (level 1, 16/16 HPs) Began as a Troll Alchemist on Apr 25, 2024. Got out of the dungeon alive. The game lasted 00:00:17 (37 turns). ablg the Apothecary (Troll Alchemist) Turns: 37, Time: 00:00:17 Health: 16/16 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.5 Dodging + Level 1.0 Stealth + Level 1.2 Spellcasting + Level 0.6 Conjurations + Level 2.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 12% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 6% N/A 30% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 54% 3 Olgreb's Toxic Radiance Alch 5% N/A 77% 4 Sticky Flame Fire/Alch 3% 2d4 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, ablg the Troll Alchemist. Are you destined to find the astounding Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! #. ..# #.# ##..# #.~♣♣♣♣♣~...# #~~♣≈≈≈≈~~..# ♣≈~~~~~≈♣ ♣♣~~~~~♣♣ ♣~~~~~≈♣ ♣♣~~~~~≈♣ ♣≈~~@~~♣♣ ♣≈~~~~~♣♣ ♣≈~~~~~≈♣ ♣≈~~~~~≈♣ ♣♣~~~~~♣♣ #.~~≈♣≈♣≈~~.# ......~♣♣♣♣♣~...# ......# #..## #####. ..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ablg the Troll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 37 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring, hellmonk_ecumenical_altar_crossroads, solitary_fountain, nicolae_concentric_dashed_squares_mild