Seeded DCSS version 0.32-a0-128-g77eb882913 (webtiles) character file. Game seed: 20240207 (custom seed) 33 ablified the Gusty (level 3, -2/19 HPs) Began as a Tengu Air Elementalist on Feb 7, 2024. Slain by Terence ... wielding a +1 mace of protection (8 damage) ... on level 1 of the Dungeon. The game lasted 00:15:13 (904 turns). ablified the Gusty (Tengu Air Elementalist) Turns: 904, Time: 00:15:16 Health: -2/19 AC: 2 Str: 8 XL: 3 Next: 29% Magic: 5/7 EV: 12 Int: 17 God: Gold: 40 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons h - a +1 vampiric dagger Missiles d - 3 curare-tipped darts Armour a - a +0 robe (worn) e - a +0 scale mail Talismans j - a dragon-blood talisman Potions b - a potion of magic c - a potion of heal wounds {unknown} f - a potion of degeneration {unknown} g - a potion of enlightenment {unknown} i - a potion of lignification {unknown} Skills: + Level 2.8 Dodging + Level 2.0 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 2.0 Conjurations + Level 4.7 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 8% 2 Swiftness Air 17% N/A 9% 3 Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Airstrike Air 8% 2d(2-18) 26% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Terence hits you with a +1 mace of protection. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. Terence is moderately wounded. Terence barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. Terence is moderately wounded. Terence hits you with a +1 mace of protection. You hit Terence but do no damage. Your kick misses Terence. Terence is moderately wounded. Terence hits you with a +1 mace of protection! * * * LOW HITPOINT WARNING * * * Terence shouts, "Now you die!" Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence completely misses you. Terence completely misses you. Terence says, "Don't bother to defend, it's senseless." There is a stone staircase leading up, spattered with blood here. You can't go down here! Terence closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence but does no damage. Terence is moderately wounded. The zap hits Terence. Terence is moderately wounded. Terence hits you with a +1 mace of protection! You die... Terence says, "That felt goooood." #.#...........# #.#...........# #.#...........#### #.#............#.. #..............#.# ####................ #................#.# #.##.............#.# #.####.#@..#.########.#.. #......#@..#.# #.### #########.....#.# ######.... .....†....................## ######.#################... #.#.............. #... #.#.ß.ß.#'#+#.ß.ß.#### #.#..ß..#.<.#..ß.. #.#.ß.ß.#####.ß.ß. You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 4 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ablified the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 152 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 585 | D:1 | Reached XP level 3. HP: 16/19 MP: 1/7 884 | D:2 | Noticed Terence 904 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.0 Dodging | | 2.8 Stealth | | 2.0 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Air Magic | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 16 Kick || 2 Peck || 2 Cast: Shock || 50 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 20 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 904 | 499 | 405 | 241 | 80 | 2 | 452.0 | Dungeon | 904 | 499 | 405 | 241 | 80 | 2 | 452.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 885 daAuts D:2: 18 daAuts