Dungeon Crawl Stone Soup version 0.33-a0-636-g92776e1539 (webtiles) character file. Game seed: 17710583645396195165 0 abodeglued1 the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on Jan 4, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (75 turns). abodeglued1 the Chiller (Merfolk Ice Elementalist) Turns: 75, Time: 00:01:08 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A jackal comes into view. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. The jackal barks! You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. The jackal misses you. The jackal bites you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. You completely miss the jackal. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. x2 Unknown command. Unknown command. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. The jackal misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ...... #.#.....# #'#..[. #.#...... #.#.... ......... #'#....###..!.[... #.#............... ##'## ............. ######...#####.......... .'.'.'.<.'.'.'..hh...... .#####...#####..@hh..... ...####'## #..hhh....!. #....##.# ####........ ####.##+# ........? #.# . ..!...... #.##+#..$. ..##.....# #......... .. ##.#.# #............ .... ..........r You could see 7 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abodeglued1 the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, dreamdust_ecumenical_altar_sealed_demon, grunt_decor_cap, st_stairs_5 Action || total ---------------------------++------- Melee: Unarmed || 10 Armour: Robe || 16 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 25 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 25 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts