Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 1105465650281641587 39 abortedFetus the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Mar 24, 2025. Frozen to death by an endoplasm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (950 turns). abortedFetus the Magician (Djinni Conjurer) Turns: 950, Time: 00:00:54 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 67% Gold: 77 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of brand weapon Potions c - a potion of moonshine {unknown} Skills: + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the giant cockroach! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (72% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. You kill the kobold! The searing ray hits the endoplasm. The endoplasm is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... .... #######†#...... ~... #)#...... ~~... #.#.##### ~~. #.#.# #####'###### #.#.# ...........# #.#.# .#...†.#.########.#.# #.#..$..#..........# #......)J@....###### ###.....#####........ #.....# ########. ###.... ###### You could see an endoplasm. Vanquished Creatures 5 endoplasms A giant cockroach (D:2) 5 goblins 2 hobgoblins 2 jackals (D:2) 5 ball pythons 5 bats (D:1) 4 frilled lizards (D:1) 6 kobolds 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abortedFetus the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | abortedFetus set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 161 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 549 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 549 | D:1 | Learned a level 1 spell: Kinetic Grapnel 950 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring, minmay_tromino_v4_a D:2: minmay_spotlight, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, kennysheep_generic_room_2 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 66 Searing Ray || 3 Use: Scroll || 2 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 949 | 910 | 39 | 0 | 802 | 2 | 474.5 | Dungeon | 949 | 910 | 39 | 0 | 802 | 2 | 474.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 841 daAuts D:2: 108 daAuts