Dungeon Crawl Stone Soup version 0.29-a0-2-g12fcac58f8 (webtiles) character file. Game seed: 5946075547255435763 221 acdeimund the Conjurer (level 6, 43/43 HPs) Began as a Human Conjurer on Oct 13, 2021. Quit the game on level 3 of the Dungeon on Jan 26, 2022. The game lasted 00:17:34 (3333 turns). acdeimund the Conjurer (Human Conjurer) Turns: 3333, Time: 00:17:35 Health: 43/43 AC: 3 Str: 8 XL: 6 Next: 18% Magic: 10/10 EV: 13 Int: 20 God: Gold: 65 SH: 0 Dex: 17 Spells: 4/11 levels left rFire . . . SeeInvis . d - +1 dagger (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn k - +6 ring of dexterity MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 dagger d - a +1 vampiric dagger (weapon) Armour a - a +1 robe (worn) Jewellery k - a +6 ring of dexterity (left hand) Scrolls h - a scroll of fog j - a scroll of acquirement Potions g - 3 potions of curing i - a potion of haste Skills: + Level 1.6 Fighting + Level 2.7 Dodging + Level 3.0 Stealth * Level 3.2 Spellcasting * Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 13% 2d5 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History An endoplasm comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your Stealth skill increases to level 3! Okay, then. You start resting. An adder comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 66% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! There is a stone staircase leading up, spattered with blood here. You start resting. Magic restored. Save game and exit? Welcome back, acdeimund the Human Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.## #.# #..#####..####.## ................ ##.#####..####.# #..# ##.####### #.[###........# #... #.............# ... #..###..>.....# ... #.@# #........# .. #.[# ####.##### #.##.)######.# #..#.รท.......# #.#.........# #...........# ##..........# ######..........# .......>........# There were no monsters in sight! Vanquished Creatures Jessica (D:3) Terence (D:3) 7 gnolls 5 adders A worm (D:2) 3 dart slugs 2 bats (D:1) 2 endoplasms 2 giant cockroaches (D:2) 5 goblins A hobgoblin (D:3) 8 jackals 3 kobolds (D:1) 3 quokkas 3 ball pythons 3 frilled lizards 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdeimund the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 265 | D:1 | Learned a level 2 spell: Searing Ray 623 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 686 | D:1 | Found a faded altar of an unknown god. 1619 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/7 1697 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1813 | D:2 | You fall into a shaft and drop 1 floor! 2133 | D:2 | Reached skill level 1 in Fighting 2239 | D:2 | Reached XP level 5. HP: 37/37 MP: 5/9 2481 | D:2 | Reached skill level 5 in Conjurations 2942 | D:2 | Upgraded the game from 0.28-a0-657-g71136c5590 to | 0.28-a0-691-gad6df49e81 3054 | D:3 | Identified a scroll of acquirement 3054 | D:3 | Upgraded the game from 0.28-a0-691-gad6df49e81 to | 0.28-a0-724-g66f9036eb4 3177 | D:3 | Noticed Jessica 3178 | D:3 | Noticed Terence 3188 | D:3 | Killed Jessica 3213 | D:3 | Killed Terence 3214 | D:3 | Reached XP level 6. HP: 35/43 MP: 1/10 3333 | D:3 | Upgraded the game from 0.28-a0-724-g66f9036eb4 to | 0.29-a0-2-g12fcac58f8 3333 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, hellmonk_ecumenical_altar_zigzags, grunt_decor_clamped D:2: layout_loops_corners, dk_noncrumbling_2, kennysheep_generic_room_3 D:3: kennysheep_goblin_castle, layout_basic, pf_just_have_faith, minmay_misc_feat_enclosed, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 | 1.6 Conjurations | 5 | 5.2 Spellcasting | 3 | 3.2 Stealth | 3 | 3.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 46 | || 46 Cast: Magic Dart | 36 | 25 || 61 Searing Ray | 3 | 21 || 24 Use: Potion | 1 | || 1 Scroll | | 4 || 4 Stab: Sleeping | 1 | || 1 Invisible | 1 | || 1 Armor: Robe | 15 | 2 || 17 Dodge: Dodged | 57 | 26 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3337 | 3206 | 131 | 1329 | 1320 | 3 | 1112.3 | Dungeon | 3337 | 3206 | 131 | 1329 | 1320 | 3 | 1112.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1652 daAuts D:1: 1364 daAuts D:3: 320 daAuts