Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 18390147341308148395 60 acemry the Conjurer (level 3, -10/19 HPs) Began as a Deep Elf Conjurer on Sept 4, 2021. Mangled by Sigmund (14 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (1697 turns). acemry the Conjurer (Deep Elf Conjurer) Turns: 1697, Time: 00:04:02 Health: -10/19 AC: 2 Str: 4 XL: 3 Next: 82% Magic: 1/9 EV: 12 Int: 23 God: Gold: 30 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . d - +0 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +0 flail (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of attraction {unknown} c - 2 potions of brilliance {unknown} e - a potion of flight {unknown} g - 3 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Inner Flame Hex/Fire 3% N/A 34% 3 Cause Fear Hex 1% N/A 75% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Found a dark potion. g - 3 dark potions (gained 1) Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of digging (7). Sigmund shouts! Sigmund casts a spell at you. The magic dart hits you. The magic dart hits Sigmund but does no damage. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund breathes a few words. Sigmund's hands start flickering wildly. The magic dart hits Sigmund. Sigmund is lightly wounded. The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. The puff of flame hits you! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe and carrying a wand of digging (7) (moderately wounded, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... #.. #.. ########## #..# . .........# #..## .. .........###.... ... ...(.....##...#### ..## .........##......##..... .†...†.................. .#.#...#'##....#@.@..#. ##.#...#.##....###.#<# #..#####..####.# .. ...........###.# ... ..♣..>..♣...'..# #.# ...........##..# # #..#####..##..†..# ## #.##......# #+#..##.#.# You could see Sigmund. Vanquished Creatures A gnoll (D:1) 2 worms (D:2) A dart slug (D:2) 6 ball pythons 6 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:2) 4 jackals (D:2) A quokka (D:1) 5 bats 3 frilled lizards (D:1) 4 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acemry the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 89 | D:1 | Reached skill level 5 in Conjurations 89 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 968 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1039 | D:2 | Learned a level 2 spell: Searing Ray 1525 | D:2 | Reached skill level 6 in Conjurations 1690 | D:2 | Noticed Sigmund 1697 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, nrook_loot_triangle, minmay_tetromino_s4 D:2: minmay_diamond_boxcup, layout_basic, serial_shops, nicolae_diamond_shop, minmay_misc_feat_nine_boxes, grunt_ministairs_15, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 73 Searing Ray || 3 Use: Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 3