Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 6069871734387350591 67 acemry the Insei (level 4, 0/28 HPs) Began as an Octopode Transmuter on Sept 5, 2021. Slain by an orc (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:59 (2251 turns). acemry the Insei (Octopode Transmuter) Turns: 2251, Time: 00:04:00 Health: 0/28 AC: 1 Str: 9 XL: 4 Next: 18% Magic: 7/7 EV: 13 Int: 16 God: Gold: 99 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . a - ring of see invisible rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Missiles d - 12 poisoned darts Jewellery a - a ring of see invisible (left tentacle) Scrolls b - a scroll of identify {unknown} e - a scroll of amnesia {unknown} f - a scroll of enchant weapon {unknown} Potions c - 2 potions of attraction {unknown} Skills: + Level 1.1 Fighting - Level 2.3 Dodging - Level 0.3 Stealth - Level 3.7 Unarmed Combat - Level 2.4 Spellcasting * Level 2.9 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Spider Form Tmut/Pois 3% N/A 32% 3 Ice Form Ice/Tmut 6% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc wizard flickers and vanishes for a moment. You tentacle-slap the orc wizard but do no damage. Your grab misses the orc wizard. Your tentacle spike misses the orc wizard. The orc wizard barely misses you. You barely miss the orc wizard. Your grab misses the orc wizard. You closely miss the orc. Your grab misses the orc. You tentacle-slap the orc wizard. You grab the orc wizard. The orc wizard is lightly wounded. You constrict the orc wizard, but do no damage. The orc hits you with a +0 whip! The orc wizard closely misses you. You barely miss the orc wizard. You pierce the orc wizard. The orc wizard is lightly wounded. Your transformation is almost over. You constrict the orc wizard. The orc misses you. The orc wizard closely misses you. The orc wizard hits you with a +0 dagger. You tentacle-slap the orc wizard. The orc wizard is moderately wounded. You constrict the orc wizard. The orc hits you with a +0 whip. The orc wizard closely misses you. The orc wizard hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the orc wizard. Your grab misses the orc wizard. Your tentacle spike misses the orc wizard. The orc wizard is lightly wounded. You constrict the orc wizard, but do no damage. The orc closely misses you. The orc wizard hits you with a +0 dagger. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You miss the orc wizard. Your grab misses the orc wizard. You pierce the orc wizard, but do no damage. The orc wizard is lightly wounded. You constrict the orc wizard. The orc hits you with a +0 whip. You die... #......##.#.........# ##..[.....#.##......# #.########.##..###.# #+# #.##.####.# #.........# ####.###### ##.#.# ####....# +.....@.# ####.ooo# ##...# #.### #. #. #. #. You could see 2 orc wizards and an orc. Vanquished Creatures An adder (D:2) 2 dart slugs 5 ball pythons 6 endoplasms 7 goblins 4 hobgoblins 4 jackals (D:2) 3 quokkas 4 bats (D:1) 6 frilled lizards 3 kobolds 5 rats 50 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acemry the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 16/18 MP: 1/5 436 | D:1 | Found a faded altar of an unknown god. 775 | D:1 | Reached XP level 3. HP: 19/23 MP: 4/6 1839 | D:2 | Reached XP level 4. HP: 24/28 MP: 5/7 2251 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, chequers_big_river, grunt_decor_mini_mirrors D:2: layout_rooms, chequers_serial_rivers_small_b D:3: layout_loops_corners, grunt_temple_overflow_holy_war, grunt_temple_overflow_forces_of_nature, serial_glass, glass_columns_a, glass_columns_a, uniq_natasha, uniq_jessica Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 80 | 29 || 109 Constrict | 23 | 6 || 29 Tentacles | 11 | || 11 Kick | 18 | 5 || 23 Punch | 2 | 2 || 4 Cast: Beastly Appendage | 27 | 3 || 30 Stab: Sleeping | 1 | || 1 Armor: Skin | 10 | 1 || 11 Dodge: Dodged | 51 | 18 || 69