Seeded DCSS version 0.30.0-17-ge0270778cf (webtiles) character file. Game seed: 16807595765908718764 (custom seed) 45 acky5 the Magician (level 3, 0/27 HPs) Began as a Djinni Conjurer on May 22, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:33 (1114 turns). acky5 the Magician (Djinni Conjurer) Turns: 1114, Time: 00:01:34 Health: 0/27 AC: 4 Str: 6 XL: 3 Next: 90% Gold: 139 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . h - +2 short sword (drain) rCold x . . (no shield) rNeg . . . a - +0 leather armour rPois ∞ i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons h - a +2 short sword of draining (weapon) Armour a - a +0 leather armour (worn) i - a +0 helmet (worn) Scrolls b - a scroll of vulnerability {unknown} d - a scroll of noise {unknown} f - 2 scrolls of teleportation {unknown} g - 3 scrolls of magic mapping {unknown} k - a scroll of poison {unknown} l - a scroll of summoning {unknown} Potions c - a potion of brilliance {unknown} e - a potion of lignification {unknown} j - a potion of berserk rage {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 5% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 36% 4 d - Fulminant Prism Conj/Hex 10% 3d8 36% 4 e - Dazzling Flash Conj/Hex 40% N/A 11% 3 f - Slow Hex 80% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History HP restored. Items here: ))) [[ †††. You see here a +0 club. Things that are here: a +0 club; a goblin corpse Items here: ))))))) †††. Things that are here: a +0 dagger; a goblin corpse Found an escape hatch in the floor. There is an escape hatch in the floor here. An orc priest comes into view. It is wielding a +0 hand axe. The orc priest shouts! You hear a shout! An orc comes into view. It is wielding a +0 short sword. There are monsters nearby! The orc priest invokes the aid of Beogh against you. Beogh smites you! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 war axe. The orc shouts! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (78% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc shouts! An orc comes into view. It is wielding a +0 flail. The searing ray misses the orc priest. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc priest! The orc priest is almost dead. The searing ray hits the orc. You kill the orc! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.# #.# #.# #.# #.# #.# #.# #.###################### ................@o.).oo. ............>.......#### #.######♣..♣#######.# #.# ♣♣♣.♣ # #.# ♣...♣ #.# ♣..P..P♣ #.# ♣..PP♣♣♣ #.# ♣P..♣♣ ♣.P You could see an orc priest and 2 orcs. Vanquished Creatures Robin (D:3) An orc (D:3) 4 endoplasms 3 giant cockroaches 13 goblins 3 bats 2 frilled lizards 2 kobolds 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acky5 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | acky5 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 202 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 346 | D:1 | Reached skill level 1 in Fighting 890 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 890 | D:2 | Learned a level 1 spell: Slow 903 | D:2 | Found Emafad's Weapon Emporium. 987 | D:3 | Noticed Robin 1015 | D:3 | Killed Robin 1114 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic, amcnicky_mini_rare_corridor_liquid D:2: layout_basic, serial_shops, shop, minmay_misc_feat_square D:3: layout_basic, trog_butcher_becter, serial_forest, infiniplex_forest_fountain, infiniplex_forest_lined_room_, infiniplex_forest_end_double, infiniplex_forest_diagonal, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_lined_corner, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 5 Armour: Leather armour || 4 Dodge: Dodged || 2