Dungeon Crawl Stone Soup version 0.32-a0-391-gce5c0aab1b (webtiles) character file. Game seed: 2550184263654123667 23 adelrune the Vexing (level 2, -1/21 HPs) Began as a Coglin Hexslinger on Feb 19, 2024. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:28 (852 turns). adelrune the Vexing (Coglin Hexslinger) Turns: 852, Time: 00:01:28 Health: -1/21 AC: 3 Str: 8 XL: 2 Next: 95% Magic: 3/3 EV: 12 Int: 12 God: Gold: 55 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling {Fernando} rCold . . . (no shield) rNeg . . . c - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -11), revved, stiff-legged, very slow A: off-hand wielding, slow wielding, warmup strikes, warmup strides a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Fernando} Armour c - a +0 robe (worn) d - a +0 helmet (worn) Scrolls b - a scroll of poison g - a scroll of torment {unknown} Potions e - a potion of brilliance {unknown} f - a potion of curing {unknown} h - a potion of degeneration {unknown} Skills: + Level 1.3 Fighting * Level 2.2 Ranged Weapons + Level 2.1 Dodging + Level 1.2 Spellcasting + Level 2.8 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Sigil of Binding Hex 7% N/A 28% 3 Sting Conj/Alch 0% 1d3 30% 1 Inner Flame Hex/Fire 5% N/A 38% 3 Mercury Vapours Alch/Air 0% N/A 41% 2 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Olgreb's Toxic Radiance Alch 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your first movements take longer. Message History You shoot a sling bullet. The sling bullet misses the adder. You feel sick. You are no longer poisoned. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet misses the adder. The adder misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet completely misses the adder. The adder closely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the adder. The adder misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder closely misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder completely misses you. You shoot a sling bullet. The sling bullet misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You die... #.#.........#####............. #.#.######.####.############## #.#.# #......# #.. #.#.###########.# #.# #.#.#.........#.# #.# #.#.##.######.#.# #.# #.#.##.#......#.### #.# #.#.##.#.######...# ###'# #.#.#..#.#...@###.# #.... #.#.####.#.##.###.# #.... #.#......#.#......# #.... #.########.#..##### #.... #.# ###.#......# #.... #.######...#...##.# ###.# #......#.#####.##.# #.. ######.#...###.##.# #.# #.#....##.##.# #.. There were no monsters in sight! Vanquished Creatures An adder (D:1) A bat (D:1) 4 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adelrune the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 257 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 852 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_loops_cross, shapermc_ecumenical_altar_pompeii Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.2 Dodging | 2 | 2.1 Fighting | | 1.3 Spellcasting | | 1.2 Hexes | | 2.8 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 63 Armour: Robe || 19 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 894 | 873 | 21 | 61 | 675 | 2 | 447.0 | Dungeon | 894 | 873 | 21 | 61 | 675 | 2 | 447.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 892 daAuts D:2: 2 daAuts