Dungeon Crawl Stone Soup version 0.32-a0-540-g866d13106e (webtiles) character file. Game seed: 13666752711219561504 44 adelrune the Vexing (level 3, -4/26 HPs) Began as a Coglin Hexslinger on Feb 28, 2024. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (1366 turns). adelrune the Vexing (Coglin Hexslinger) Turns: 1366, Time: 00:03:18 Health: -4/26 AC: 3 Str: 8 XL: 3 Next: 60% Magic: 2/4 EV: 12 Int: 12 God: Gold: 90 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling {Wilhemina} rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, revving A: off-hand wielding, slow wielding, warmup strikes, no rings a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Wilhemina} Armour c - a +0 robe (worn) h - a +0 cloak (worn) Scrolls b - 2 scrolls of poison d - a scroll of fog {unknown} e - a scroll of enchant armour {unknown} Potions f - a potion of mutation {unknown} g - a potion of enlightenment {unknown} Skills: + Level 1.6 Fighting * Level 2.5 Ranged Weapons + Level 2.2 Dodging - Level 1.0 Spellcasting + Level 3.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 30% 1 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Call Canine Familiar Summ 0% N/A 65% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your grasper-arms cannot wear rings. Message History You kill the gnoll! The jinxing sprites lose interest in you. Things that are here: a +0 club; a gnoll corpse The sprites lose interest in your situation. There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You start resting. You feel your willpower return. You climb downwards. There is a stone staircase leading up here. You are not religious. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and bonks the gnoll with its +0 spear. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll completely misses you. You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet barely misses the gnoll. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is heavily wounded. The gnoll seems less drained. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear! The gnoll closely misses you. You are too injured to fight recklessly! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... .... ... ... ##.# .g# # #### ##g## #.# ..# ##l..## ). #.# ##g....## ###.#@####.g.....# #......g#<........# #......g'.........+ #.....#.#.........# #.#.#.#.##.......## #......#.###.....## #..#####.# ##...## #.. ..# #+## .. ### You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:1) A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) A bat (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adelrune the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 106 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 114 | D:1 | Learned a level 2 spell: Jinxbite 518 | D:1 | Found Nour's General Store. 659 | D:1 | Found a faded altar of an unknown god. 742 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1259 | D:1 | Reached skill level 3 in Hexes 1366 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_corners, serial_shops, nicolae_shop_hallway_stairs, ebering_ecumenical_altar_abandoned, st_stairs_11 D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.5 Dodging | 2 | 2.2 Hexes | 3 | 3.0 Fighting | | 1.6 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 98 Cast: Jinxbite || 3 Armour: Robe || 53 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1397 | 1270 | 127 | 286 | 762 | 2 | 698.5 | Dungeon | 1397 | 1270 | 127 | 286 | 762 | 2 | 698.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1359 daAuts D:2: 37 daAuts