Dungeon Crawl Stone Soup version 0.33-a0-575-gbb9e8c554f (webtiles) character file. Game seed: 8713159998282404913 7 adelrune the Tinkerer (level 2, 0/20 HPs) Began as a Human Forgewright on Dec 18, 2024. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (320 turns). adelrune the Tinkerer (Human Forgewright) Turns: 320, Time: 00:01:54 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 15 God: Gold: 56 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Jewellery j - an amulet of guardian spirit Scrolls d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} f - a scroll of silence {unknown} g - 2 scrolls of immolation {unknown} i - a scroll of fog {unknown} Potions b - a potion of magic h - a potion of enlightenment {unknown} Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 4.2 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 6% 2 Launch Clockwork Bee Frge 14% N/A 12% 3 Dazzling Flash Hex/Fire 2% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 67% 4 Forge Lightning Spire Air/Frge 7% 3d4 67% 4 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat is moderately wounded. The bat barely misses you. The goblin barely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (75% to hit) The kinetic grapnel hits the gnoll. The gnoll is moderately wounded. The bat hits you. The goblin barely misses you. The gnoll closely misses you. You take 1 damage, and have 19/20 hp. You now have 3/5 mp. The grapnel guides your strike. You hit the gnoll but do no damage. The gnoll is moderately wounded. The bat hits you but does no damage. The goblin hits you with a +0 dagger. The gnoll hits you with a +0 club. The bat hits you but does no damage. The goblin hits you but does no damage. You take 5 damage, and have 14/20 hp. MASSIVE DAMAGE!! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 75% to hit) The kinetic grapnel hits the gnoll but does no damage. The gnoll is moderately wounded. The bat barely misses you. The gnoll hits you with a +0 club. The bat misses you. The goblin barely misses you. You take 4 damage, and have 10/20 hp. You now have 2/5 mp. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 75% to hit) The kinetic grapnel hits the gnoll. The gnoll is heavily wounded. The bat closely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... ##.....)...####### ..... #.........# ..... ####...########## ...... #.........# #...### ...... #.....[...# #...... ......##.........# #...... .................# ##..... .........b........# #..... ###....g@........# #..... #.......g.........# #..... #.................###..... ......###########..##..... ...... #.####### .##.## ######......## #.. #.......###... .. #.#####.# ###. #..#####.#...#.#####. You could see a gnoll (grapneled), a goblin and a bat. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adelrune the Human Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 289 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 320 | D:1 | HP: 1/20 [gnoll/+0 club (9)] 320 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, ebering_ecumenical_altar_box Action || total ---------------------------++------- Melee: Mace || 7 Cast: Kinetic Grapnel || 11 Armour: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 322 | 322 | 0 | 0 | 271 | 1 | 322.0 | Dungeon | 322 | 322 | 0 | 0 | 271 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 322 daAuts