Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 12468994981098780043 23 adizb the Caller (level 2, 0/20 HPs) Began as a Demonspawn Summoner on Jan 26, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:58 (782 turns). adizb the Caller (Demonspawn Summoner) Turns: 782, Time: 00:05:59 Health: 0/20 AC: 3 Str: 8 XL: 2 Next: 72% Magic: 5/5 EV: 11 Int: 16 God: Gold: 45 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.18/turn (no ring) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) l - a +0 shortbow Missiles i - 4 boomerangs Armour a - a +0 robe e - a +0 leather armour (worn) k - a +0 ring mail Scrolls g - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} j - a scroll of noise {unknown} Potions d - a potion of mutation {unknown} f - a potion of curing {unknown} Skills: + Level 0.9 Fighting + Level 0.6 Short Blades + Level 0.6 Armour - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 4% 1 b - Call Imp Summ 15% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 2% N/A 28% 1 Wereblood Tmut 1% N/A 41% 2 Call Canine Familiar Summ 15% N/A 16% 3 Summon Guardian Golem Hex/Summ 8% N/A 36% 3 Spider Form Tmut/Pois 1% N/A 65% 3 Summon Lightning Spire Summ/Air 8% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal closely misses you. x2; The jackal bites you. Casting: Call Imp (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2; The jackal bites you. The jackal barely misses you. Your crimson imp hits the jackal. Magic courses through your body. The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal barely misses you. Your crimson imp closely misses the jackal. The jackal bites you. The jackal bites you but does no damage. Casting: Call Imp (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ####### #.....# #.....# #.....# ###.....# ##.......## #.###.....#...# .......<###.)r# ......### #5@.# ##...# #h..# ##.. #hhh# #. ##.## . #.# .. #.# #.# #.# #.# You could see 4 jackals, a friendly crimson imp (summoned) and a friendly quokka (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A ball python (D:1) A bat (D:1) 3 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 2 kobolds A goblin (D:1) 8 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adizb the Demonspawn Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 245 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 245 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 755 | D:2 | Learned a level 2 spell: Call Imp 782 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_x, supply_closet_lemuel, chequers_serial_rivers_small_b D:2: layout_rooms, basic_altar, nicolae_shop_unique_rings, roderic_roman_lattice Action || total -------------------------++------- Melee: Short sword || 37 Cast: Summon Small Mamm || 16 Call Imp || 3 Use: Potion || 1 Armor: Leather armour || 19 Dodge: Dodged || 36