Dungeon Crawl Stone Soup version 0.32-a0-329-ge6c31236d6 (webtiles) character file. Game seed: 4761181586494258721 105 afc495 the Shooter (level 4, 34/34 HPs) Began as a Human Hunter on Feb 16, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:15:45 (996 turns). afc495 the Shooter (Human Hunter) Turns: 996, Time: 00:15:45 Health: 34/34 AC: 3 Str: 12 XL: 4 Next: 83% Magic: 4/4 EV: 12 Int: 9 God: Gold: 79 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) h - a +0 club k - a +1 whip of draining l - a +0 flail p - a +0 flail r - a +0 rapier t - a +0 quarterstaff Armour c - a +0 leather armour g - a +0 plate armour i - a +0 leather armour (worn) m - a +0 leather armour o - a +0 scale mail u - a +0 leather armour Scrolls b - a scroll of butterflies f - 2 scrolls of teleportation {unknown} j - 2 scrolls of enchant weapon {unknown} q - a scroll of enchant armour {unknown} s - 2 scrolls of identify {unknown} Potions d - a potion of brilliance {unknown} e - 2 potions of curing {unknown} n - 2 potions of enlightenment {unknown} v - a potion of might {unknown} Skills: + Level 2.3 Fighting + Level 0.4 Maces & Flails + Level 5.3 Ranged Weapons + Level 1.4 Armour + Level 2.1 Dodging + Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 83% 3 Sigil of Binding Hex 0% N/A 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History There is an open door here. As you open the door, it creaks loudly! An endoplasm comes into view. The endoplasm quivers. Found a stone staircase leading up. Hit: k) +1 whip (drain) Press: ? - help, Dir - move target There's something in the way. Found a glowing blue potion. The endoplasm jiggles. There is an open door here. Hit: k) +1 whip (drain) Press: ? - help, Dir - move target You swing at nothing. Hit: k) +1 whip (drain) Press: ? - help, Dir - move target You swing at nothing. The endoplasm closely misses you. You hit the endoplasm. You drain the endoplasm. You kill the endoplasm! v - a glowing blue potion a - a +0 shortbow (weapon) There is a stone staircase leading up here. You open the door. There is an open door here. An endoplasm comes into view. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 98% to hit) You shoot an arrow. The arrow hits the endoplasm. The endoplasm quivers. The endoplasm is moderately wounded. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 87% to hit) You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...#.##.........####...## ##.##.###.......## ##.### #.......#.....## ### # ###.##.##.##.<.## . #......##. ##'## . #<.....##. #.# .. #......##. #.# .. #.....###.###.### #.....##..@.....# ###.####..#.....####### #.......##........... .####.# ##...###### .. ......#..# ##.###....# #........# ######### There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) 2 dart slugs 3 orcs (D:2) 8 endoplasms 2 giant cockroaches 2 goblins (D:1) 7 hobgoblins 2 ball pythons 3 bats (D:2) 2 frilled lizards 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | afc495 the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 25 | D:1 | Found a faded altar of an unknown god. 33 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 238 | D:1 | Reached XP level 3. HP: 22/27 MP: 3/3 365 | D:2 | Reached skill level 1 in Armour 424 | D:2 | Reached skill level 5 in Ranged Weapons 424 | D:2 | Reached XP level 4. HP: 11/33 MP: 4/4 455 | D:2 | Noticed Terence 466 | D:2 | Killed Terence 996 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_corners, minivault_4, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.4 Ranged Weapons | 5 | 5.3 Fighting | | 2.3 Maces & Flails | | 0.4 Dodging | | 2.1 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | | 30 || 30 Fire: Shortbow | 69 | 2 || 71 Stab: Sleeping | | 1 || 1 Armour: Leather armour | 25 | 14 || 39 Plate armour | 16 | || 16 Dodge: Dodged | 35 | 21 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1020 | 322 | 698 | 0 | 0 | 2 | 510.0 | Dungeon | 1020 | 322 | 698 | 0 | 0 | 2 | 510.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 648 daAuts D:1: 371 daAuts