Dungeon Crawl Stone Soup version 0.33-a0-565-ge59816bd28 (webtiles) character file. Game seed: 7645491665342390262 5 agentchuck the Tinkerer (level 1, 0/10 HPs) Began as a Tengu Forgewright on Dec 13, 2024. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:27 (153 turns). agentchuck the Tinkerer (Tengu Forgewright) Turns: 153, Time: 00:00:27 Health: 0/10 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 0/4 EV: 11 Int: 15 God: Gold: 22 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: lethally poisoned (0 -> -3) A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 3.4 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Kinetic Grapnel Frge 44% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 22% 2d3 9% 2 Launch Clockwork Bee Frge 11% N/A 16% 3 Forge Blazeheart Golem Fire/Frge 6% N/A 71% 4 Forge Lightning Spire Air/Frge 6% 3d4 71% 4 Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #... #.#.# # #.... #.#.# # # # #....##.#.# #.#. # ..K>...$..###.#.### # #....†........#..# # #.# #..#.#.###### #. #.# #............ #.. #K# ##.#.#.###### #...#@#####.#.#.# # #.............#.###### ###.#.....###......... #.......# #.######## #.#.###.###.# ## #.#.........# #. #.#.###.###....# ## #.#.# #.# ####.# # #.#.# #.# #.# # You could see a kobold (grapneled). Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger of venom (64% to hit) The kinetic grapnel misses the kobold. Aiming: Kinetic Grapnel (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger of venom (64% to hit) The kinetic grapnel hits the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger of venom. You are poisoned. The grapnel guides your strike. You sock the kobold! You kill the kobold! You feel very sick. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Aiming: Kinetic Grapnel (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (64% to hit) The kinetic grapnel misses the kobold. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (64% to hit) The kinetic grapnel hits the kobold. The kobold is heavily wounded. You die... Action || total ---------------------------++------- Melee: Mace || 3 Kick || 1 Peck || 1 Cast: Kinetic Grapnel || 6 Armour: Robe || 3 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | agentchuck the Tengu Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 152 | D:1 | HP: 1/10 [kobold/+0 dagger (1)] 153 | D:1 | Succumbed to a kobold's poison Vanquished Creatures A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) 4 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 154 | 0 | 29 | 92 | 1 | 154.0 | Dungeon | 154 | 154 | 0 | 29 | 92 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 154 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------