Dungeon Crawl Stone Soup version 0.33-a0-712-gc0115c06c0 (webtiles) character file. Game seed: 5199197670864567629 0 aggripa the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Jan 14, 2025. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (33 turns). aggripa the Grave Robber (Deep Elf Necromancer) Turns: 33, Time: 00:00:19 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 5/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - a throwing net Armour b - a +0 robe (worn) Potions c - a potion of magic d - 2 potions of curing {unknown} e - a potion of resistance {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal is moderately wounded. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. A goblin comes into view. It is wielding a +0 spear. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. A goblin comes into view. It is wielding a +0 dagger. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. x2 The jackal bites you but does no damage. The jackal closely misses you. The goblin hits you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. The goblin hits you from afar with a +0 spear. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barely misses you. x2 Your soul wisp touches the jackal. The goblin closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. The goblin hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #.# .#..# #.# .#+..# #.##.# ...# #....#....# #(####....# #.##......# ##'....ß..# #+###.........# .......@*.....# ...>..g.h.....# ..#####g........ . .......... #.......... #.......!.. ##.(....?.. ##...#...# You could see a jackal (weak, ally target, soul-splintered), 2 goblins and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aggripa the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 33 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Soul Splinter || 2 Armour: Robe || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 14 | 19 | 0 | 0 | 1 | 33.0 | Dungeon | 33 | 14 | 19 | 0 | 0 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts