Dungeon Crawl Stone Soup version 0.33-a0-784-gc898128944 (webtiles) character file. Game seed: 11455753198121512175 12455 aggripa the Blocker (level 11, -1/95 HPs) Began as a Minotaur Fighter on Jan 23, 2025. Was an Initiate of Gozag. Succumbed to a merfolk impaler's poison ... on level 1 of the Shoals. The game lasted 00:53:00 (6421 turns). aggripa the Blocker (Minotaur Fighter) Turns: 6421, Time: 00:53:01 Health: -1/95 AC: 27 Str: 23 XL: 11 Next: 62% Magic: 10/10 EV: 13 Int: 5 God: Gozag Gold: 1547 SH: 7 Dex: 16 Spells: 10/10 levels left rFire . . . u - +3 dagger of Plague {protect, rElec Dex+4} rCold . . . c - +0 buckler rNeg . . . n - +0 scale mail of Tomorrow {Harm rPois} rPois + (no helmet) rElec + m - +0 cloak rCorr . s - +0 pair of gloves SInv . p - +0 pair of boots Will ..... i - amulet of regeneration Stlth + f - +4 ring of protection HPRegen 1.15/turn C - +4 ring of protection MPRegen 0.12/turn %: harm (+30% outgoing, +20% incoming) @: lethally poisoned (-1 -> -9), under a protective aura A: horns 2, retaliatory headbutt a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 1 of the Shoals. You worshipped Gozag. Gozag was most pleased with you. You visited 4 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer and Bailey. You collected 1614 gold pieces. You paid 67 gold pieces to Gozag. Inventory: Hand Weapons d - a +2 scimitar of flaming u - the +3 dagger of Plague (weapon) {protect, rElec Dex+4} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). H - a +6 war axe I - a +2 heavy hand axe Q - a +0 long sword of flaming Armour c - a +0 buckler (worn) m - a +0 cloak (worn) n - the +0 scale mail of Tomorrow (worn) {Harm rPois} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. rPois: It protects you from poison. p - a +0 pair of boots (worn) s - a +0 pair of gloves (worn) Magical Staves h - a staff of air q - a staff of earth Jewellery f - a +4 ring of protection (worn) g - a ring of flight i - an amulet of regeneration (worn) v - the amulet "Allampor" {Spirit rPois rN++ Dex+5} (You found it on level 4 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex+5: It affects your dexterity (+5). C - a +4 ring of protection (worn) Wands b - a wand of mindburst (13) o - a wand of warping (8) F - a wand of polymorph (10) N - a wand of light (6) Scrolls a - a scroll of amnesia j - 4 scrolls of fog r - a scroll of fear t - 2 scrolls of teleportation w - a scroll of brand weapon {unknown} x - 4 scrolls of blinking y - a scroll of silence {unknown} L - a scroll of acquirement {unknown} M - a scroll of torment {unknown} O - a scroll of revelation {unknown} P - a scroll of enchant armour {unknown} Potions e - a potion of attraction {unknown} k - 2 potions of invisibility {unknown} z - 2 potions of resistance {unknown} A - a potion of ambrosia B - a potion of experience {unknown} D - a potion of lignification {unknown} E - a potion of enlightenment {unknown} K - a potion of haste Skills: + Level 8.7 Fighting + Level 10.3(10.6) Short Blades + Level 4.1(8.3) Long Blades + Level 3.2 Axes + Level 2.2 Throwing + Level 9.8 Armour + Level 7.9 Dodging + Level 3.2 Stealth + Level 10.6 Shields + Level 1.3 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 78% 1 Grave Claw Necr 0% 2d7 89% 2 Scorch Fire 0% 2d5 89% 2 Sublimation of Blood Necr 0% N/A 89% 2 Frozen Ramparts Ice 0% 1d1 98% 3 Fugue of the Fallen Necr 0% N/A 98% 3 Ozocubu's Armour Ice 0% N/A 98% 3 Summon Ice Beast Ice/Summ 0% N/A 98% 3 Swiftness Air 0% N/A 98% 3 Airstrike Air 0% 2d(0-16) 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Monstrous Menagerie Summ 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair (2/5) D:8 Shoals (1/4) Lair:2 Sewer (visited) Bailey (visited) Snake: Lair:2-3 Spider: Lair:2-3 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:3 ? D:7 = D:8 = Portals: Gauntlet: Lair:2 Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You feel sick. The merfolk impaler misses you. The merfolk impaler barely misses you. The merfolk siren chants its luring song. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a merfolk impaler, wielding a +0 trident of venom and wearing a +0 robe (moderately wounded, chance to affect: 52%) The merfolk impaler resists with significant effort. You feel sick. The merfolk impaler closely misses you. The merfolk impaler barely misses you. The merfolk siren chants its luring song. You feel sick. The merfolk impaler hits you but does no damage. You hit the merfolk impaler. Your weapon exudes an aura of protection. The merfolk impaler is moderately wounded. The merfolk impaler hits you with a +0 trident of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit the merfolk impaler. You headbutt the merfolk impaler. The merfolk impaler is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The merfolk impaler misses you. You miss the merfolk impaler. The merfolk impaler is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The merfolk impaler hits you but does no damage. You closely miss the merfolk impaler. The merfolk impaler is heavily wounded. You feel sick. The merfolk siren chants its luring song. The merfolk impaler hits you with a +0 trident of venom! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The merfolk siren looks frightened! The merfolk impaler looks frightened! The merfolk siren stops singing. You break out of your daze! You die... Your body crumbles into a pile of gold. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈~~~~~~~~~~≈≈≈≈ ≈≈≈≈~~~~~~~~~~~~~~~ ~≈≈~~~~~~~~~~~~~~~~ ~~≈~~~~~~~~^.~~~~~~ ≈≈~~?~~~~~$.~~~~~~ ≈~...~~~~~~~~~~.. #.~~..~~~~~.# ~~.#.)..@.~~~..# ~~~~~~~~~