Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6544052807459712856 72 ahnwhi the Vexing (level 4, -1/33 HPs) Began as a Barachi Hexslinger on June 12, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:07:13 (1413 turns). ahnwhi the Vexing (Barachi Hexslinger) Turns: 1413, Time: 00:07:14 Health: -1/33 AC: 4 Str: 7 (9) XL: 4 Next: 25% Magic: 6/6 EV: 12 Int: 11 (14) God: Gold: 102 SH: 0 Dex: 14 (16) Spells: 6/6 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . h - +1 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Missiles i - 2 boomerangs Armour c - a +0 robe h - a +1 leather armour (worn) Scrolls b - a scroll of poison e - a scroll of enchant armour g - 2 scrolls of teleportation j - 2 scrolls of noise Potions d - 3 potions of curing l - a potion of berserk rage n - a potion of lignification {unknown} o - 2 potions of mutation Skills: + Level 2.1 Fighting + Level 2.5 Ranged Weapons + Level 2.8 Dodging + Level 1.8 Spellcasting + Level 3.6 Hexes + Level 1.9 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 16% 2 Sigil of Binding Hex 9% N/A 30% 3 Inner Flame Hex/Fire 7% N/A 38% 3 Apportation Tloc 2% N/A 41% 1 Cause Fear Hex 4% N/A 69% 4 Call Canine Familiar Summ 1% N/A 80% 3 Dimensional Bullseye Hex/Tloc 2% N/A 91% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Shops: D:2 (**=( Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History An orc wizard comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. An orc comes into view. It is wielding a +0 hand axe. Hop to where? Press: ? - help, Dir - move target, p - orc priest Boing! Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. The orc wizard casts a spell at you. You are confused. You shoot a sling bullet. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #####.........o' #.........).)# #.....##..## #..).......# #+#o.#####.# ....o## #....... #....#.# #..###@# #..#....# ...#....# .. ##...# .#..# ..#... .. ##.# .## .## .. . You could see an orc priest and an orc wizard. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 5 orcs 3 ball pythons 6 endoplasms 2 giant cockroaches A goblin (D:1) 2 hobgoblins (D:2) 3 jackals (D:2) A quokka (D:2) 3 bats A frilled lizard (D:2) 3 kobolds A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahnwhi the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 473 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 546 | D:2 | Found Godajyum's Jewellery Shop. 546 | D:2 | Found Reacink's Assorted Antiques. 630 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 730 | D:2 | Found a burning altar of Makhleb. 738 | D:2 | Found Neguk's Weapon Boutique. 815 | D:2 | Found Vafilaso's Weapon Emporium. 947 | D:2 | HP: 1/27 [adder (4)] 951 | D:2 | Reached XP level 4. HP: 10/33 MP: 6/6 1229 | D:2 | Found Lyoqarre's Assorted Antiques. 1413 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms, kennysheep_small_spiral D:2: layout_loops_ring, serial_shops, shop_fountains, nicolae_shop_bloodbath_and_beyond, nicolae_shop_trees, nicolae_shop_tiny_real_fake_doors, nicolae_shop_tiny_statue_garden, basic_altar, minmay_misc_feat_iff D:3: layout_basic, minitemple, shapermc_ecumenical_altar_venn, nicolae_titane, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.1 Ranged Weapons | | 2.5 Dodging | | 2.8 Spellcasting | | 1.8 Hexes | | 3.6 Fire Magic | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 79 | 26 || 105 Ability: Hop | | 1 || 1 Use: Scroll | 5 | 5 || 10 Potion | 1 | 1 || 2 Armour: Leather armour | 28 | 2 || 30 Dodge: Dodged | 45 | 4 || 49