Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 16842102835654098161 84 ahnwhi the Ducker (level 4, 0/33 HPs) Began as a Merfolk Hexslinger on Aug 4, 2024. Slain by a river rat (8 damage) ... on level 3 of the Dungeon. The game lasted 00:12:24 (2093 turns). ahnwhi the Ducker (Merfolk Hexslinger) Turns: 2093, Time: 00:12:25 Health: 0/33 AC: 2 Str: 5 (8) XL: 4 Next: 46% Magic: 6/6 EV: 13 Int: 11 (12) God: Gold: 190 SH: 0 Dex: 16 (18) Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) e - a scarf of shadows Jewellery d - an amulet of magic regeneration (around neck) f - an amulet of faith Scrolls b - a scroll of poison g - 3 scrolls of identify j - 2 scrolls of torment k - a scroll of brand weapon {unknown} m - a scroll of revelation {unknown} Potions h - a potion of brilliance Skills: + Level 2.0 Fighting + Level 2.0 Ranged Weapons + Level 3.4 Dodging + Level 1.1 Stealth + Level 1.7 Spellcasting + Level 3.3 Hexes - Level 0.6 Fire Magic + Level 1.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 22% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Unknown command. You see here a river rat corpse. You are too injured to fight recklessly! Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 53% to hit) You throw a poisoned dart. The poisoned dart closely misses the river rat. You hear a splash. You are too injured to fight recklessly! Throw: dart (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 53% to hit) You throw a poisoned dart. The poisoned dart hits the river rat. The river rat is poisoned. The river rat is moderately wounded. You hear a splash. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, poisoned, 57% to hit) You shoot a sling bullet. The sling bullet closely misses the river rat. The river rat looks more healthy. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 57% to hit) You shoot a sling bullet. The sling bullet barely misses the river rat. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat is severely wounded. The river rat bites you! You die... ........## ##~## ##†### ...###### #########(# ~#.### #..## #.......#~# ~#.... #...## #.#######~## r####. .....#######.#### #~~~# ~~#... #......)........# #~~~# ~~###. ##.#########.##.####~#### ####. #.# #.##.##.#.##.# #.... #.# #....@r...##.# ##### #+# ##.[.#######.# #.### #.# ####.##### #.#### # #........# ###.##.###### #<...###†###.........##. +...<..........[........'. ###....###.###.#.....#.##. #.#...##.# #.###..##.### You could see a river rat. Vanquished Creatures A river rat (D:3) 3 adders A ribbon worm (D:2) A dart slug (D:1) 2 endoplasms 4 giant cockroaches 2 goblins 8 hobgoblins 4 kobolds 4 ball pythons 6 bats 5 frilled lizards 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahnwhi the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 137 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 378 | D:1 | Learned a level 2 spell: Jinxbite 758 | D:1 | Reached skill level 1 in Alchemy 758 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1059 | D:2 | Found a faded altar of an unknown god. 1782 | D:3 | Reached skill level 1 in Stealth 1782 | D:3 | Reached XP level 4. HP: 30/33 MP: 6/6 2093 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_loops_ring, nicolae_ecumenical_lake_church, nrook_loot_triangle, minmay_unequal D:3: layout_loops_corners, mainiacjoe_overflow_cross_hatched, gup_sewer_entry_bubbles, minmay_misc_feat_iff Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.4 Alchemy | 1 | 1.4 Ranged Weapons | 2 | 2.0 Stealth | 1 | 1.1 Fighting | 2 | 2.0 Spellcasting | | 1.7 Hexes | | 3.3 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 118 | 48 || 166 Throw: Dart | | 2 || 2 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Armour: Robe | 36 | 16 || 52 Dodge: Dodged | 43 | 23 || 66